DoSolfachord Coolia
- Card ID:
80776622 - Format: Standard
- Script:
Scripts/c80776622.lua
Stats
| Field | Value |
|---|---|
| Type | 0x1000021 |
| ATK | 2700 |
| DEF | 2500 |
| Level/Rank/Link | 0x1010008 |
| Race | 0x4 |
| Attribute | 0x8 |
| Category | 0x80040002 |
Card Text
text
Pendulum Scale = 1
[ Pendulum Effect ]
Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
----------------------------------------
[ Monster Effect ]
You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters.
You can only use each of the following effects of "DoSolfachord Coolia" once per turn.
You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn.
When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300 (Quick Effect): You can destroy that monster.Detected API Calls
Auxiliary.EnablePendulumAttributeAuxiliary.NegateAnyFilterAuxiliary.StringidAuxiliary.mzctcheckrelCard.GetControlerCard.GetCurrentScaleCard.IsAttackBelowCard.IsCanBeDisabledByEffectCard.IsControlerCard.IsFaceupCard.IsLocationCard.IsOnFieldCard.IsRelateToEffectCard.IsSetCardCard.IsSummonTypeCard.IsTypeCard.RegisterEffectDuel.DestroyDuel.GetChainInfoDuel.GetCurrentChainDuel.GetFieldGroupDuel.GetReleaseGroupDuel.HintDuel.IsExistingMatchingCardDuel.IsExistingTargetDuel.NegateRelatedChainDuel.RegisterEffectDuel.ReleaseDuel.SelectTargetDuel.SetChainLimitTillChainEndDuel.SetOperationInfoEffect.CloneEffect.CreateEffectEffect.GetHandlerEffect.GetLabelObjectEffect.IsActiveTypeEffect.IsHasTypeEffect.ResetEffect.SetCategoryEffect.SetCode- ...and 21 more
Script
lua
--ドドレミコード・クーリア
function c80776622.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetRange(LOCATION_PZONE)
e1:SetCondition(c80776622.limcon)
e1:SetOperation(c80776622.limop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetRange(LOCATION_PZONE)
e2:SetCode(EVENT_CHAIN_END)
e2:SetOperation(c80776622.limop2)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e3:SetRange(LOCATION_HAND)
e3:SetCondition(c80776622.spcon)
e3:SetTarget(c80776622.sptg)
e3:SetOperation(c80776622.spop)
c:RegisterEffect(e3)
--disable
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(80776622,0))
e4:SetCategory(CATEGORY_DISABLE)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,80776622)
e4:SetTarget(c80776622.distg)
e4:SetOperation(c80776622.disop)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(80776622,1))
e5:SetCategory(CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_CHAINING)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1,80776623)
e5:SetCondition(c80776622.descon)
e5:SetTarget(c80776622.destg)
e5:SetOperation(c80776622.desop)
c:RegisterEffect(e5)
end
function c80776622.limfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsSetCard(0x162) and c:IsType(TYPE_PENDULUM) and c:IsSummonType(SUMMON_TYPE_PENDULUM)
end
function c80776622.limcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c80776622.limfilter,1,nil,tp)
end
function c80776622.limop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetCurrentChain()==0 then
Duel.SetChainLimitTillChainEnd(c80776622.chainlm)
elseif Duel.GetCurrentChain()==1 then
e:GetHandler():RegisterFlagEffect(80776622,RESET_EVENT+RESETS_STANDARD,0,1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAINING)
e1:SetOperation(c80776622.resetop)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EVENT_BREAK_EFFECT)
e2:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e2,tp)
end
end
function c80776622.resetop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():ResetFlagEffect(80776622)
e:Reset()
end
function c80776622.limop2(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():GetFlagEffect(80776622)~=0 then
Duel.SetChainLimitTillChainEnd(c80776622.chainlm)
end
end
function c80776622.chainlm(e,ep,tp)
return ep==tp or e:IsActiveType(TYPE_SPELL+TYPE_TRAP) and not e:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c80776622.rfilter(c,tp)
return c:IsType(TYPE_PENDULUM) and (c:IsControler(tp) or c:IsFaceup())
end
function c80776622.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local rg=Duel.GetReleaseGroup(tp,false,REASON_SPSUMMON):Filter(c80776622.rfilter,nil,tp)
return rg:CheckSubGroup(aux.mzctcheckrel,2,2,tp,REASON_SPSUMMON)
end
function c80776622.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local rg=Duel.GetReleaseGroup(tp,false,REASON_SPSUMMON):Filter(c80776622.rfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local sg=rg:SelectSubGroup(tp,aux.mzctcheckrel,true,2,2,tp,REASON_SPSUMMON)
if sg then
sg:KeepAlive()
e:SetLabelObject(sg)
return true
else return false end
end
function c80776622.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject()
Duel.Release(g,REASON_SPSUMMON)
g:DeleteGroup()
end
function c80776622.pfilter(c)
return c:GetCurrentScale()%2~=0
end
function c80776622.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and aux.NegateAnyFilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,nil) end
local ct=1
if Duel.IsExistingMatchingCard(c80776622.pfilter,tp,LOCATION_PZONE,0,1,nil) then ct=2 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local g=Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,#g,0,0)
end
function c80776622.disfilter(c,e)
return c:IsFaceup() and c:IsRelateToEffect(e) and c:IsCanBeDisabledByEffect(e,false)
end
function c80776622.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c80776622.disfilter,nil,e)
local tc=g:GetFirst()
while tc do
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
tc:RegisterEffect(e3)
end
tc=g:GetNext()
end
end
function c80776622.descon(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
if not (rc:IsRelateToEffect(re) and rc:IsLocation(LOCATION_MZONE) and re:IsActiveType(TYPE_MONSTER)) then return false end
local g=Duel.GetFieldGroup(tp,LOCATION_PZONE,0)
if g:GetCount()==0 then return false end
local _,max=g:GetMaxGroup(Card.GetCurrentScale)
return rc:IsAttackBelow(max*300)
end
function c80776622.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
function c80776622.desop(e,tp,eg,ep,ev,re,r,rp)
if re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end