Artmage Non-Finito
- Card ID:
74631897 - Format: Standard
- Script:
Scripts/c74631897.lua
Stats
| Field | Value |
|---|---|
| Type | 0x61 |
| ATK | 2400 |
| DEF | 1500 |
| Level/Rank/Link | 0x7 |
| Race | 0x2000000 |
| Attribute | 0x1 |
| Category | 0x10040000 |
Card Text
text
2 "Artmage" monsters
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by discarding 1 Spell/Trap and Tributing 1 Level 7 or higher "Artmage" monster from your hand or field.
You can only Special Summon "Artmage Non-Finito" once per turn this way, no matter which method you use.
If this card is Special Summoned: You can Set 1 "Artmage" Spell/Trap from your Deck.
Once per opponent's turn (Quick Effect): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control.Detected API Calls
Auxiliary.AddFusionProcFunRepAuxiliary.FilterBoolFunctionAuxiliary.StringidCard.CheckFusionMaterialCard.CompleteProcedureCard.EnableReviveLimitCard.GetControlerCard.GetFlagEffectCard.IsCanBeFusionMaterialCard.IsCanBeSpecialSummonedCard.IsControlerCard.IsDiscardableCard.IsFaceupCard.IsFusionSetCardCard.IsHasEffectCard.IsImmuneToEffectCard.IsLevelAboveCard.IsOnFieldCard.IsSSetableCard.IsSetCardCard.IsSummonTypeCard.IsTypeCard.RegisterEffectCard.RegisterFlagEffectCard.SetMaterialDuel.BreakEffectDuel.GetChainMaterialDuel.GetFlagEffectDuel.GetFusionMaterialDuel.GetLocationCountFromExDuel.GetMatchingGroupDuel.GetReleaseGroupDuel.GetTurnPlayerDuel.HintDuel.IsExistingMatchingCardDuel.RegisterFlagEffectDuel.ReleaseDuel.SSetDuel.SelectFusionMaterialDuel.SelectMatchingCard- ...and 38 more
Script
lua
--神芸なる知恵の乙女
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1cd),2,true)
--splimit
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_SPSUMMON_SUCCESS)
e0:SetCondition(s.condition)
e0:SetOperation(s.regop)
c:RegisterEffect(e0)
--spsummon condition
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
e2:SetValue(s.splimit)
c:RegisterEffect(e2)
--summon process
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetRange(LOCATION_EXTRA)
e3:SetCondition(s.spcon)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--set
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,0))
e4:SetCategory(CATEGORY_SSET)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetTarget(s.settg)
e4:SetOperation(s.setop)
c:RegisterEffect(e4)
--fusion summon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_FUSION_SUMMON+CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetRange(LOCATION_MZONE)
e5:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e5:SetCountLimit(1)
e5:SetCondition(s.fspcon)
e5:SetTarget(s.fsptg)
e5:SetOperation(s.fspop)
c:RegisterEffect(e5)
end
function s.getrg(tp,sc)
local rg=Duel.GetReleaseGroup(tp,true,REASON_SPSUMMON)
local mrg=rg:Filter(Card.IsHasEffect,nil,EFFECT_EXTRA_RELEASE)
if mrg:GetCount()>0 then
return mrg:Filter(s.spfilter,nil,tp,sc)
else
return rg:Filter(s.spfilter,nil,tp,sc)
end
end
function s.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION and Duel.GetFlagEffect(sp,id)==0
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_FUSION) or c:GetFlagEffect(id)>0
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
end
function s.spfilter(c,tp,sc)
return c:IsFusionSetCard(0x1cd) and c:IsLevelAbove(7)
and (c:IsControler(tp) or c:IsFaceup())
and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0
and c:IsCanBeFusionMaterial(sc,SUMMON_TYPE_SPECIAL)
end
function s.cfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDiscardable(REASON_SPSUMMON)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
if Duel.GetFlagEffect(tp,id)>0 then return false end
local rg=s.getrg(tp,c)
return rg:GetCount()>0 and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local g=s.getrg(tp,c)
local g2=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_HAND,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local tc=g2:SelectUnselect(nil,tp,false,true,1,1)
if tc then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local tc2=g:SelectUnselect(nil,tp,false,true,1,1)
if tc2 then
tc2:RegisterFlagEffect(id+o,RESET_EVENT+RESETS_STANDARD,0,1)
local sg=Group.FromCards(tc,tc2)
sg:KeepAlive()
e:SetLabelObject(sg)
return true
end
end
return false
end
function s.disfilter(c)
return c:GetFlagEffect(id+o)==0
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_PHASE+PHASE_END,0,1)
local g=e:GetLabelObject()
local dg=g:Filter(s.disfilter,nil)
g:Sub(dg)
Duel.SendtoGrave(dg,REASON_SPSUMMON+REASON_DISCARD)
Duel.Release(g,REASON_SPSUMMON)
g:DeleteGroup()
end
function s.setfilter(c)
return c:IsSetCard(0x1cd) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.setfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,s.setfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.SSet(tp,tc)
end
end
function s.fspcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp
end
function s.filter1(c,e)
return not c:IsImmuneToEffect(e) and c:IsOnField()
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if #sg1>0 or (sg2~=nil and #sg2>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end