Ashtraja Susanoo
- Card ID:
17020474 - Format: Standard
- Script:
Scripts/c17020474.lua
Stats
| Field | Value |
|---|---|
| Type | 0x2021 |
| ATK | 3300 |
| DEF | 0 |
| Level/Rank/Link | 0x9 |
| Race | 0x8 |
| Attribute | 0x4 |
| Category | 0x40434 |
Card Text
text
1 Tuner + 1+ non-Tuners
If this card is Synchro Summoned: You can banish any number of Traps from your GY; banish that many cards on the field.
During the End Phase: You can target up to 2 "Ashtra" monsters and/or "Ashtra" Traps in your GY and/or banishment; for each of them, add it to your hand or Set it, then if you targeted 2 cards, return this card to the Extra Deck.
You can only use each effect of "Ashtraja Susanoo" once per turn.Detected API Calls
Auxiliary.AddSynchroProcedureAuxiliary.NecroValleyFilterAuxiliary.NecroValleyNegateCheckAuxiliary.NonTunerAuxiliary.StringidCard.EnableReviveLimitCard.IsAbleToExtraCard.IsAbleToHandCard.IsAbleToRemoveCard.IsAbleToRemoveAsCostCard.IsCanBeSpecialSummonedCard.IsControlerCard.IsFaceupExCard.IsLocationCard.IsRelateToChainCard.IsSSetableCard.IsSetCardCard.IsTypeCard.RegisterEffectDuel.BreakEffectDuel.ConfirmCardsDuel.GetLocationCountDuel.GetMatchingGroupDuel.GetMatchingGroupCountDuel.GetTargetsRelateToChainDuel.HintDuel.HintSelectionDuel.IsExistingMatchingCardDuel.IsExistingTargetDuel.IsPlayerAffectedByEffectDuel.RemoveDuel.SSetDuel.SelectMatchingCardDuel.SelectOptionDuel.SelectTargetDuel.SendtoDeckDuel.SendtoHandDuel.SetOperationInfoDuel.SpecialSummonEffect.Clone- ...and 29 more
Script
lua
--鬼神 朱沙之王
local s,id,o=GetID()
function s.initial_effect(c)
--Synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetCondition(s.rmcon)
e1:SetCost(s.rmcost)
e1:SetTarget(s.rmtg)
e1:SetOperation(s.rmop)
c:RegisterEffect(e1)
--set
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SSET+CATEGORY_MSET+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_TOEXTRA)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.settg)
e2:SetOperation(s.setop)
c:RegisterEffect(e2)
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function s.cfilter(c)
return c:IsType(TYPE_TRAP) and c:IsAbleToRemoveAsCost()
end
function s.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=Duel.GetMatchingGroupCount(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,ct,nil)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
e:SetLabel(sg:GetCount())
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:IsCostChecked()
and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,e:GetLabel(),0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetLabel()
if Duel.GetMatchingGroupCount(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)<ct then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,ct,ct,nil)
if #sg>0 then
Duel.HintSelection(sg)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
end
function s.tgfilter(c,e,tp)
return c:IsFaceupEx() and c:IsSetCard(0x1e4) and c:IsType(TYPE_MONSTER+TYPE_TRAP)
and (c:IsAbleToHand() or s.setfilter(c,e,tp))
end
function s.setfilter(c,e,tp)
return c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
or c:IsType(TYPE_TRAP) and c:IsSSetable()
end
function s.cspfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsLocation(LOCATION_GRAVE)
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and s.tgfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(s.tgfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
local ct=1
if c:IsAbleToExtra() then ct=2 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectTarget(tp,s.tgfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,ct,nil,e,tp)
if g:GetCount()==2 then
e:SetLabel(1)
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,c,1,0,0)
else
e:SetLabel(0)
end
local cat=0
if g:IsExists(Card.IsType,1,nil,TYPE_MONSTER) then cat=cat|CATEGORY_SPECIAL_SUMMON|CATEGORY_MSET end
if g:IsExists(Card.IsType,1,nil,TYPE_TRAP) then cat=cat|CATEGORY_SSET end
if g:IsExists(s.cspfilter,1,nil) then cat=cat|CATEGORY_GRAVE_SPSUMMON end
if g:GetCount()>=2 then cat=cat|CATEGORY_TOEXTRA end
e:SetCategory(cat)
local gg=g:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
if gg:GetCount()>0 then
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,gg,gg:GetCount(),0,0)
end
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetTargetsRelateToChain()
if aux.NecroValleyNegateCheck(g) then return end
local sg=g:Filter(aux.NecroValleyFilter(),nil)
if sg:GetCount()==1 then
local tc=sg:GetFirst()
local set=s.setfilter(tc,e,tp)
if tc:IsAbleToHand()
and (not set or Duel.SelectOption(tp,1190,1153)==0) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
elseif set then
if tc:IsType(TYPE_MONSTER) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
Duel.ConfirmCards(1-tp,tc)
else
Duel.SSet(tp,tc)
end
end
elseif sg:GetCount()==2 then
local tg=sg:Filter(s.setfilter,nil,e,tp)
local setg=Group.CreateGroup()
if tg:GetCount()>0 then
local selg=Group.CreateGroup()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
while true do
local mct=selg:FilterCount(Card.IsType,nil,TYPE_MONSTER)
local tct=selg:FilterCount(Card.IsType,nil,TYPE_TRAP)
local finish=true
if mct>0 then
if Duel.IsPlayerAffectedByEffect(tp,59822133) and mct>1 or mct>Duel.GetLocationCount(tp,LOCATION_MZONE) then
finish=false
end
end
if tct>0 and tct>Duel.GetLocationCount(tp,LOCATION_SZONE) then
finish=false
end
local tmg=tg:Clone()
tmg:Sub(selg)
local tc=tmg:SelectUnselect(selg,tp,finish,false,1,tg:GetCount())
if not tc then
setg:Merge(selg)
break
end
if selg:IsContains(tc) then
selg:RemoveCard(tc)
else
selg:AddCard(tc)
end
end
end
local thg=sg-setg
if thg:GetCount()>0 then
Duel.SendtoHand(thg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,thg)
end
local msg=setg:Filter(Card.IsType,nil,TYPE_MONSTER)
if msg:GetCount()>0 then
Duel.SpecialSummon(msg,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
if msg:GetCount()==1 then
Duel.ConfirmCards(1-tp,msg)
end
end
local ssg=setg:Filter(Card.IsType,nil,TYPE_TRAP)
if ssg:GetCount()>0 then
Duel.SSet(tp,ssg)
end
end
if e:GetLabel()==1 and sg:GetCount()>0 and c:IsRelateToChain() then
Duel.BreakEffect()
Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end