Lady's Dragonmaid
- Card ID:
48658295 - Format: Standard
- Script:
Scripts/c48658295.lua
Stats
| Field | Value |
|---|---|
| Type | 0x61 |
| ATK | 2000 |
| DEF | 3000 |
| Level/Rank/Link | 0x8 |
| Race | 0x2000 |
| Attribute | 0x10 |
| Category | 0x10040020 |
Card Text
text
2 "Dragonmaid" monsters with the same Attribute but different Levels
Must first be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY.
If this card is Special Summoned: You can Special Summon 1 Level 4 or lower "Dragonmaid" monster from your Deck.
During the Standby Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field and/or banishment into the Deck.
You can only use each effect of "Lady's Dragonmaid" once per turn.Detected API Calls
Auxiliary.AddFusionProcFunRepAuxiliary.NecroValleyFilterAuxiliary.SameValueCheckAuxiliary.StringidCard.CheckFusionMaterialCard.CompleteProcedureCard.EnableReviveLimitCard.GetControlerCard.GetFusionAttributeCard.GetLevelCard.IsAbleToDeckCard.IsAbleToRemoveAsCostCard.IsCanBeFusionMaterialCard.IsCanBeSpecialSummonedCard.IsFacedownCard.IsFaceupExCard.IsFusionAttributeCard.IsFusionSetCardCard.IsImmuneToEffectCard.IsLevelCard.IsLevelBelowCard.IsLocationCard.IsRaceCard.IsSetCardCard.IsTypeCard.RegisterEffectCard.SetMaterialDuel.BreakEffectDuel.ConfirmCardsDuel.GetChainMaterialDuel.GetFusionMaterialDuel.GetLocationCountDuel.GetMatchingGroupDuel.HintDuel.HintSelectionDuel.IsExistingMatchingCardDuel.RemoveDuel.SelectFusionMaterialDuel.SelectMatchingCardDuel.SelectYesNo- ...and 35 more
Script
lua
--ドラゴンメイド・ラティス
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddFusionProcFunRep(c,s.ffilter,2,false)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(s.splimit)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,id)
e3:SetTarget(s.sptg1)
e3:SetOperation(s.spop1)
c:RegisterEffect(e3)
--fusion summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_STANDBY)
e4:SetCountLimit(1,id+o)
e4:SetRange(LOCATION_MZONE)
e4:SetTarget(s.fsptg)
e4:SetOperation(s.fspop)
c:RegisterEffect(e4)
end
function s.ffilter(c,fc,sub,mg,sg)
if not c:IsFusionSetCard(0x133) then return false end
if not sg then return true end
return not sg:IsExists(Card.IsLevel,1,c,c:GetLevel())
and sg:IsExists(Card.IsFusionAttribute,1,c,c:GetFusionAttribute())
end
function s.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function s.fusfilter(c)
return c:IsSetCard(0x133) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.fselect(g)
return g:GetClassCount(Card.GetLevel)==2 and aux.SameValueCheck(g,Card.GetFusionAttribute) and g:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD) and g:IsExists(Card.IsLocation,1,nil,LOCATION_GRAVE)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local fg=Duel.GetMatchingGroup(s.fusfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return fg:CheckSubGroup(s.fselect,2,2)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local cp=c:GetControler()
local g=Duel.GetMatchingGroup(s.fusfilter,cp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
Duel.Hint(HINT_SELECTMSG,cp,HINTMSG_REMOVE)
local sg=g:SelectSubGroup(cp,s.fselect,true,2,2)
if sg then
sg:KeepAlive()
e:SetLabelObject(sg)
return true
else return false end
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
local sg=e:GetLabelObject()
c:SetMaterial(sg)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function s.spfilter(c,e,tp)
return c:IsSetCard(0x133) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelBelow(4)
end
function s.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function s.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function s.filter0(c,e)
return c:IsLocation(LOCATION_MZONE) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function s.filter1(c,e)
return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_DRAGON) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter0,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_REMOVED,0,nil,e)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_MZONE+LOCATION_REMOVED)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter0,nil,e)
local mg2=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter1),tp,LOCATION_MZONE+LOCATION_REMOVED,0,nil,e)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
::cancel::
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce~=nil and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
if #mat==0 then goto cancel end
tc:SetMaterial(mat)
if mat:IsExists(Card.IsFacedown,1,nil) then
local cg=mat:Filter(Card.IsFacedown,nil)
Duel.ConfirmCards(1-tp,cg)
end
if mat:Filter(s.cfilter,nil):GetCount()>0 then
local cg=mat:Filter(s.cfilter,nil)
Duel.HintSelection(cg)
end
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce~=nil then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
if #mat2==0 then goto cancel end
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function s.cfilter(c)
return c:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED)
end