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Ultra Polymerization ​

  • Card ID: 76647978
  • Format: Standard
  • Script: Scripts/c76647978.lua

Stats ​

FieldValue
Type0x2
ATK0
DEF0
Level/Rank/Link0x0
Race0x0
Attribute0x0
Category0x1004200c

Card Text ​

text
Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. 
Neither player can activate cards or effects in response to this card's activation. 
You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK/DEF to 0, also they have their effects negated.

Detected API Calls ​

Script ​

lua
--超越融合
function c76647978.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(76647978,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(c76647978.cost)
	e1:SetTarget(c76647978.target)
	e1:SetOperation(c76647978.activate)
	c:RegisterEffect(e1)
	--Summon Materials
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(76647978,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(c76647978.sptg)
	e2:SetOperation(c76647978.spop)
	c:RegisterEffect(e2)
	e1:SetLabelObject(e2)
end
function c76647978.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,2000) end
	Duel.PayLPCost(tp,2000)
end
function c76647978.fcheck(tp,sg,fc)
	return #sg<=2
end
function c76647978.gcheck(sg)
	return #sg<=2
end
function c76647978.filter1(c,e)
	return c:IsOnField() and not c:IsImmuneToEffect(e)
end
function c76647978.filter2(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c76647978.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local chkf=tp
		local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
		aux.FCheckAdditional=c76647978.fcheck
		aux.GCheckAdditional=c76647978.gcheck
		local res=Duel.IsExistingMatchingCard(c76647978.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg2=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(c76647978.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
			end
		end
		aux.FCheckAdditional=nil
		aux.GCheckAdditional=nil
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
	if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
		Duel.SetChainLimit(aux.FALSE)
	end
end
function c76647978.activate(e,tp,eg,ep,ev,re,r,rp)
	local chkf=tp
	local mg1=Duel.GetFusionMaterial(tp):Filter(c76647978.filter1,nil,e)
	aux.FCheckAdditional=c76647978.fcheck
	aux.GCheckAdditional=c76647978.gcheck
	local sg1=Duel.GetMatchingGroup(c76647978.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
	local mg2=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg2=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(c76647978.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
	end
	if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:RegisterFlagEffect(76647978,RESET_EVENT+RESETS_STANDARD,0,1)
		tc:CompleteProcedure()
		local e1=e:GetLabelObject()
		if e1 then e1:SetLabelObject(tc) end
	end
	aux.FCheckAdditional=nil
	aux.GCheckAdditional=nil
end
function c76647978.mgfilter(c,e,tp,fusc,mg)
	return c:IsControler(tp) and c:IsLocation(LOCATION_GRAVE)
		and c:GetReason()&(REASON_FUSION+REASON_MATERIAL)==(REASON_FUSION+REASON_MATERIAL) and c:GetReasonCard()==fusc
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and fusc:CheckFusionMaterial(mg,c,PLAYER_NONE,true)
end
function c76647978.spfilter(c,e,tp)
	if c:IsFaceup() and c:GetFlagEffect(76647978)~=0 and c==e:GetLabelObject() then
		local mg=c:GetMaterial()
		local ct=mg:GetCount()
		return ct>0 and ct<=Duel.GetLocationCount(tp,LOCATION_MZONE)
			and mg:FilterCount(c76647978.mgfilter,nil,e,tp,c,mg)==ct
			and not Duel.IsPlayerAffectedByEffect(tp,59822133)
	else return false end
end
function c76647978.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c76647978.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(c76647978.spfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c76647978.spfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_GRAVE)
end
function c76647978.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) then return end
	local mg=tc:GetMaterial()
	local ct=mg:GetCount()
	if ct>0 and ct<=Duel.GetLocationCount(tp,LOCATION_MZONE)
		and mg:FilterCount(c76647978.mgfilter,nil,e,tp,tc,mg)==ct
		and not Duel.IsPlayerAffectedByEffect(tp,59822133) then
		local sc=mg:GetFirst()
		while sc do
			if Duel.SpecialSummonStep(sc,0,tp,tp,false,false,POS_FACEUP) then
				local e1=Effect.CreateEffect(c)
				e1:SetType(EFFECT_TYPE_SINGLE)
				e1:SetCode(EFFECT_DISABLE)
				e1:SetReset(RESET_EVENT+RESETS_STANDARD)
				sc:RegisterEffect(e1,true)
				local e2=Effect.CreateEffect(c)
				e2:SetType(EFFECT_TYPE_SINGLE)
				e2:SetCode(EFFECT_DISABLE_EFFECT)
				e2:SetValue(RESET_TURN_SET)
				e2:SetReset(RESET_EVENT+RESETS_STANDARD)
				sc:RegisterEffect(e2,true)
				local e3=Effect.CreateEffect(c)
				e3:SetType(EFFECT_TYPE_SINGLE)
				e3:SetCode(EFFECT_SET_ATTACK_FINAL)
				e3:SetValue(0)
				e3:SetReset(RESET_EVENT+RESETS_STANDARD)
				sc:RegisterEffect(e3,true)
				local e4=e3:Clone()
				e4:SetCode(EFFECT_SET_DEFENSE_FINAL)
				sc:RegisterEffect(e4,true)
			end
			sc=mg:GetNext()
		end
		Duel.SpecialSummonComplete()
	end
end