Card.IsFusionSetCard
Signature
lua
Card.IsFusionSetCard(Card c, ... int) -> boolDescription
Checks whether c can be treated as belonging to any supplied set code while used as Fusion Material. nil set-code arguments are ignored.
Parameters
cCard...int
Returns
bool
Source
D:\Programs\GitHub\ygopro-core\libcard.cpp:3446
Guided Examples
Learn how to use this function in context:
Used By
Generated from the local Scripts/ folder and cards.cdb.
- Detected in 233 indexed script(s).
- Search this function in the Script Explorer with
Card.IsFusionSetCard.
Script Examples
Artmage Non-Finito (74631897)
Source: Scripts/c74631897.lua
lua
function s.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1cd),2,true)
--splimit
local e0=Effect.CreateEffect(c)Lady's Dragonmaid (48658295)
Source: Scripts/c48658295.lua
lua
end
function s.ffilter(c,fc,sub,mg,sg)
if not c:IsFusionSetCard(0x133) then return false end
if not sg then return true end
return not sg:IsExists(Card.IsLevel,1,c,c:GetLevel())Eternal Favorite (87532344)
Source: Scripts/c87532344.lua
lua
end
function s.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsFusionSetCard,1,nil,0x1a5)
end
function s.futg(e,tp,eg,ep,ev,re,r,rp,chk)