Rescue Hamster
- Card ID:
50485594 - Format: Standard
- Script:
Scripts/c50485594.lua
Stats
| Field | Value |
|---|---|
| Type | 0x1000021 |
| ATK | 300 |
| DEF | 100 |
| Level/Rank/Link | 0x5050004 |
| Race | 0x4000 |
| Attribute | 0x1 |
| Category | 0x40200 |
Card Text
text
Pendulum Scale = 5
[ Pendulum Effect ]
You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand.
You can only use this effect of "Rescue Hamster" once per Duel.
----------------------------------------
[ Monster Effect ]
If this card was Normal Summoned this turn and you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 face-up Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but they have their effects negated, also they are destroyed during the End Phase.Detected API Calls
Auxiliary.EnablePendulumAttributeAuxiliary.StringidCard.GetCodeCard.GetFieldIDCard.GetFlagEffectLabelCard.IsAbleToHandCard.IsCanBeSpecialSummonedCard.IsCodeCard.IsFaceupCard.IsLevelBelowCard.IsTypeCard.RegisterEffectCard.RegisterFlagEffectDuel.ConfirmCardsDuel.DestroyDuel.GetLocationCountDuel.GetMatchingGroupDuel.HintDuel.IsExistingMatchingCardDuel.IsPlayerAffectedByEffectDuel.RegisterEffectDuel.ReleaseDuel.RemoveDuel.SelectMatchingCardDuel.SendtoHandDuel.SetOperationInfoDuel.SpecialSummonCompleteDuel.SpecialSummonStepEffect.CloneEffect.CreateEffectEffect.GetCodeEffect.GetFieldIDEffect.GetHandlerEffect.GetLabelEffect.GetLabelObjectEffect.ResetEffect.SetCategoryEffect.SetCodeEffect.SetConditionEffect.SetCost- ...and 21 more
Script
lua
--レスキューラット
function c50485594.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50485594,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1,50485594+EFFECT_COUNT_CODE_DUEL)
e2:SetCost(c50485594.thcost)
e2:SetTarget(c50485594.thtg)
e2:SetOperation(c50485594.thop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetOperation(c50485594.regop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50485594,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCost(c50485594.spcost)
e4:SetCondition(c50485594.spcon)
e4:SetTarget(c50485594.sptg)
e4:SetOperation(c50485594.spop)
c:RegisterEffect(e4)
end
function c50485594.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c50485594.filter(c)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c50485594.filter2(c,g)
return g:IsExists(Card.IsCode,1,c,c:GetCode())
end
function c50485594.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=Duel.GetMatchingGroup(c50485594.filter,tp,LOCATION_EXTRA,0,nil)
return g:IsExists(c50485594.filter2,1,nil,g)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_EXTRA)
end
function c50485594.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c50485594.filter,tp,LOCATION_EXTRA,0,nil)
local sg=g:Filter(c50485594.filter2,nil,g)
if sg:GetCount()==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local hg1=sg:Select(tp,1,1,nil)
local hg2=sg:Filter(Card.IsCode,hg1:GetFirst(),hg1:GetFirst():GetCode())
hg1:AddCard(hg2:GetFirst())
Duel.SendtoHand(hg1,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,hg1)
end
function c50485594.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(50485594,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_PHASE+PHASE_END,0,1)
end
function c50485594.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(50485594)~=0
end
function c50485594.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c50485594.spfilter(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsLevelBelow(5)
and Duel.IsExistingMatchingCard(c50485594.spfilter2,tp,LOCATION_DECK,0,2,nil,c:GetCode(),e,tp)
end
function c50485594.spfilter2(c,code,e,tp)
return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c50485594.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c50485594.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK)
end
function c50485594.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,c50485594.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()==0 then return end
local code=g:GetFirst():GetCode()
local dg=Duel.GetMatchingGroup(c50485594.spfilter2,tp,LOCATION_DECK,0,nil,code,e,tp)
if dg:GetCount()>1 then
local c=e:GetHandler()
local fid=c:GetFieldID()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg1=dg:Select(tp,1,1,nil)
local tc1=sg1:GetFirst()
local sg2=dg:Filter(Card.IsCode,tc1,tc1:GetCode())
local tc2=sg2:GetFirst()
Duel.SpecialSummonStep(tc1,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonStep(tc2,0,tp,tp,false,false,POS_FACEUP)
tc1:RegisterFlagEffect(50485594,RESET_EVENT+RESETS_STANDARD,0,1,fid)
tc2:RegisterFlagEffect(50485594,RESET_EVENT+RESETS_STANDARD,0,1,fid)
Duel.SpecialSummonComplete()
sg1:Merge(sg2)
sg1:KeepAlive()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(sg1)
e1:SetCondition(c50485594.descon)
e1:SetOperation(c50485594.desop)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc1:RegisterEffect(e2)
local e3=e2:Clone()
tc2:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DISABLE_EFFECT)
e4:SetValue(RESET_TURN_SET)
e4:SetReset(RESET_EVENT+RESETS_STANDARD)
tc1:RegisterEffect(e4)
local e5=e4:Clone()
tc2:RegisterEffect(e5)
end
end
function c50485594.desfilter(c,fid)
return c:GetFlagEffectLabel(50485594)==fid
end
function c50485594.descon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(c50485594.desfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function c50485594.desop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(c50485594.desfilter,nil,e:GetLabel())
Duel.Destroy(tg,REASON_EFFECT)
end