The Gaze of Timaeus
- Card ID:
22283204 - Format: Standard
- Script:
Scripts/c22283204.lua
Stats
| Field | Value |
|---|---|
| Type | 0x10002 |
| ATK | 0 |
| DEF | 0 |
| Level/Rank/Link | 0x0 |
| Race | 0x0 |
| Attribute | 0x0 |
| Category | 0x10040024 |
Card Text
text
Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn.
You can only activate 1 "The Gaze of Timaeus" per turn.Detected API Calls
Auxiliary.AddCodeListAuxiliary.IsMaterialListCodeAuxiliary.MustMaterialCheckAuxiliary.NecroValleyFilterAuxiliary.StringidCard.CompleteProcedureCard.GetCodeCard.GetFieldIDCard.GetFlagEffectCard.GetFlagEffectLabelCard.IsAbleToDeckCard.IsAbleToExtraCard.IsCanBeFusionMaterialCard.IsCanBeSpecialSummonedCard.IsCodeCard.IsControlerCard.IsFaceupExCard.IsImmuneToEffectCard.IsLocationCard.IsOnFieldCard.IsRelateToChainCard.IsTypeCard.RegisterEffectCard.RegisterFlagEffectCard.SetMaterialDuel.BreakEffectDuel.GetFirstTargetDuel.GetLocationCountFromExDuel.GetTurnCountDuel.HintDuel.IsExistingMatchingCardDuel.IsExistingTargetDuel.RegisterEffectDuel.RemoveDuel.SelectMatchingCardDuel.SelectTargetDuel.SendtoDeckDuel.SetOperationInfoDuel.SpecialSummonEffect.CreateEffect- ...and 22 more
Script
lua
--ティマイオスの眼光
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,46986414,38033121,1784686)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.filter(c,e,tp)
return c:IsFaceupEx() and c:IsCode(46986414,38033121) and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
and c:IsCanBeFusionMaterial() and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_FMATERIAL)
and Duel.IsExistingMatchingCard(s.fusfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c:GetCode(),c)
end
function s.fusfilter(c,e,tp,code,mc)
return c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,code)
and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0 and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and s.filter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_FMATERIAL) or not tc:IsCode(46986414,38033121) then return end
local code=tc:GetCode()
if tc and tc:IsRelateToChain() and aux.NecroValleyFilter()(tc) and not tc:IsImmuneToEffect(e)
and (tc:IsAbleToDeck() or tc:IsAbleToExtra()) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,s.fusfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,code,tc)
local sc=sg:GetFirst()
if sc then
sc:SetMaterial(Group.FromCards(tc))
Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
Duel.BreakEffect()
Duel.SpecialSummon(sc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
local fid=sc:GetFieldID()
sc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1,fid)
sc:CompleteProcedure()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabelObject(sc)
e1:SetLabel(Duel.GetTurnCount()+1)
e1:SetCondition(s.rmcon(fid))
e1:SetOperation(s.rmop)
e1:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e1,tp)
end
end
end
function s.rmcon(fid)
return function(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffect(id)~=0 and tc:GetFlagEffectLabel(id)==fid then
return Duel.GetTurnCount()==e:GetLabel()
else
e:Reset()
return false
end
end
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,id)
local tc=e:GetLabelObject()
if tc and tc:IsOnField() then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end