GMX Associate Noma
- Card ID:
83528184 - Format: Standard
- Script:
Scripts/c83528184.lua
Stats
| Field | Value |
|---|---|
| Type | 0x21 |
| ATK | 900 |
| DEF | 1300 |
| Level/Rank/Link | 0x4 |
| Race | 0x80000 |
| Attribute | 0x20 |
| Category | 0x10040020 |
Card Text
text
If this card is Special Summoned by a monster effect: You can target 1 card each from your GY and your opponent's GY; place each card on either the top or bottom of the Deck.
If a monster(s) is Normal or Special Summoned to your opponent's field, while this card is in your Monster Zone (except during the Damage Step): You can Fusion Summon 1 "GMX" Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck.
You can only use each effect of "GMX Associate Noma" once per turn.Detected API Calls
Auxiliary.NecroValleyFilterAuxiliary.NextAuxiliary.StringidCard.CheckFusionMaterialCard.CompleteProcedureCard.GetOriginalTypeCard.IsAbleToDeckCard.IsCanBeFusionMaterialCard.IsCanBeSpecialSummonedCard.IsControlerCard.IsExtraDeckMonsterCard.IsFacedownCard.IsFaceupCard.IsFaceupExCard.IsImmuneToEffectCard.IsLocationCard.IsOnFieldCard.IsSetCardCard.IsTypeCard.RegisterEffectCard.SetMaterialDuel.BreakEffectDuel.ConfirmCardsDuel.GetChainMaterialDuel.GetMatchingGroupDuel.GetTargetsRelateToChainDuel.HintDuel.HintSelectionDuel.IsExistingMatchingCardDuel.IsExistingTargetDuel.SelectFusionMaterialDuel.SelectOptionDuel.SelectTargetDuel.SelectYesNoDuel.SendtoDeckDuel.SetOperationInfoDuel.SpecialSummonEffect.CloneEffect.CreateEffectEffect.GetDescription- ...and 22 more
Script
lua
--GMX准教授ノーマ
local s,id,o=GetID()
function s.initial_effect(c)
--to deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetCondition(s.tdcon)
e1:SetTarget(s.tdtg)
e1:SetOperation(s.tdop)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_GRAVE_ACTION)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.fspcon)
e2:SetTarget(s.fsptg)
e2:SetOperation(s.fspop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_MONSTER)
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingTarget(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g1=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g2=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g1,g1:GetCount(),0,0)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetTargetsRelateToChain():Filter(aux.NecroValleyFilter(),nil)
if tg:GetCount()>0 then
for tc in aux.Next(tg) do
if tc:IsExtraDeckMonster()
or Duel.SelectOption(tp,aux.Stringid(id,2),aux.Stringid(id,3))==0 then
Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT)
else
Duel.SendtoDeck(tc,nil,SEQ_DECKBOTTOM,REASON_EFFECT)
end
end
end
end
function s.cfilter(c,p)
return c:IsControler(p)
end
function s.fspcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,1-tp)
end
function s.spfilter1(c,e)
return (c:IsOnField() or c:IsFaceupEx() and c:GetOriginalType()&TYPE_MONSTER~=0)
and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function s.spfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1dd) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(s.spfilter1,tp,LOCATION_GRAVE+LOCATION_MZONE+LOCATION_REMOVED,0,nil,e)
local res=Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_MZONE+LOCATION_HAND+LOCATION_REMOVED)
end
function s.cffilter(c)
return c:IsLocation(LOCATION_MZONE) and c:IsFacedown() or c:IsLocation(LOCATION_HAND)
end
function s.hfilter(c)
return c:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) or (c:IsLocation(LOCATION_MZONE) and c:IsFaceup())
end
function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.spfilter1),tp,LOCATION_GRAVE+LOCATION_MZONE+LOCATION_REMOVED,0,nil,e)
local sg1=Duel.GetMatchingGroup(s.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
if mat1:IsExists(s.cffilter,1,nil) then
local cg=mat1:Filter(s.cffilter,nil)
Duel.ConfirmCards(1-tp,cg)
end
if mat1:IsExists(s.hfilter,1,nil) then
local cg=mat1:Filter(s.hfilter,nil)
Duel.HintSelection(cg)
end
Duel.SendtoDeck(mat1,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end