Spirit Illusion
- Card ID:
71939275 - Format: Standard
- Script:
Scripts/c71939275.lua
Stats
| Field | Value |
|---|---|
| Type | 0x40002 |
| ATK | 0 |
| DEF | 0 |
| Level/Rank/Link | 0x0 |
| Race | 0x0 |
| Attribute | 0x0 |
| Category | 0xc2000 |
Card Text
text
Equip only to a Level 5 or higher Fiend or Zombie monster.
When an attack is declared involving the equipped monster and an opponent's monster: You can make that opponent's monster lose ATK equal to the equipped monster's ATK.
You can activate 1 of these effects;
● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field.
● Special Summon 1 "Doppelganger Token" (Level 5/ATK ?/DEF 0) with the equipped monster's Type, Attribute, and ATK.
You can only use this effect of "Spirit Illusion" once per turn.Detected API Calls
Auxiliary.StringidCard.CheckFusionMaterialCard.CompleteProcedureCard.GetAttackCard.GetAttributeCard.GetBattleTargetCard.GetEquipTargetCard.GetRaceCard.IsAttackCard.IsCanBeSpecialSummonedCard.IsControlerCard.IsFaceupCard.IsImmuneToEffectCard.IsLevelAboveCard.IsLocationCard.IsRaceCard.IsRelateToEffectCard.IsTypeCard.RegisterEffectCard.SetMaterialDuel.BreakEffectDuel.CreateTokenDuel.EquipDuel.GetChainMaterialDuel.GetFirstTargetDuel.GetFusionMaterialDuel.GetLocationCountDuel.GetMatchingGroupDuel.HintDuel.IsExistingMatchingCardDuel.IsExistingTargetDuel.IsPlayerCanSpecialSummonMonsterDuel.SelectFusionMaterialDuel.SelectTargetDuel.SelectYesNoDuel.SendtoGraveDuel.SetOperationInfoDuel.SpecialSummonEffect.CloneEffect.CreateEffect- ...and 25 more
Script
lua
--死霊の残像
local s,id,o=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
--equip limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EQUIP_LIMIT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(s.eqlimit)
c:RegisterEffect(e2)
--fusion
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1,id)
e3:SetCondition(s.fcon)
e3:SetTarget(s.ftg)
e3:SetOperation(s.fop)
c:RegisterEffect(e3)
--spsummon token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_SZONE)
e4:SetCountLimit(1,id)
e4:SetCondition(s.fcon)
e4:SetTarget(s.tokentg)
e4:SetOperation(s.tokenop)
c:RegisterEffect(e4)
--decrease attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetCategory(CATEGORY_ATKCHANGE)
e5:SetCode(EVENT_ATTACK_ANNOUNCE)
e5:SetRange(LOCATION_SZONE)
e5:SetCondition(s.atkcon)
e5:SetTarget(s.atktg)
e5:SetOperation(s.atkop)
c:RegisterEffect(e5)
end
s.fusion_effect=true
function s.eqlimit(e,c)
return c:IsLevelAbove(5) and c:IsRace(RACE_FIEND+RACE_ZOMBIE)
end
function s.filter(c)
return c:IsFaceup() and c:IsLevelAbove(5) and c:IsRace(RACE_FIEND+RACE_ZOMBIE)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function s.fcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetEquipTarget()
end
function s.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.ftg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not (ce~=nil and Duel.SelectYesNo(tp,ce:GetDescription()))) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce~=nil then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function s.tokentg(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=e:GetHandler():GetEquipTarget()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,tc:GetAttack(),0,5,tc:GetRace(),tc:GetAttribute()) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function s.tokenop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=c:GetEquipTarget()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,tc:GetAttack(),0,5,tc:GetRace(),tc:GetAttribute()) then
local token=Duel.CreateToken(tp,id+o)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetValue(tc:GetAttack())
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD)
token:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_RACE)
e2:SetValue(tc:GetRace())
token:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e3:SetValue(tc:GetAttribute())
token:RegisterEffect(e3)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetHandler():GetEquipTarget()
local tc=ec:GetBattleTarget()
e:SetLabelObject(tc)
return not ec:IsAttack(0) and tc and tc:IsFaceup()
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
e:GetLabelObject():CreateEffectRelation(e)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetEquipTarget()
local tc=e:GetLabelObject()
if ec:GetAttack() > 0 and tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(1-tp) and not tc:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue((ec:GetAttack())*-1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end