Kewl Tune Crackle
- Card ID:
39576656 - Format: Standard
- Script:
Scripts/c39576656.lua
Stats
| Field | Value |
|---|---|
| Type | 0x3021 |
| ATK | 800 |
| DEF | 2000 |
| Level/Rank/Link | 0x5 |
| Race | 0x1000 |
| Attribute | 0x20 |
| Category | 0x20042004 |
Card Text
text
"Kewl Tune Clip" + 1+ Tuners
If this card is Synchro Summoned: You can look at your opponent's Extra Deck, and if you do, banish (face-up) 1 card from it (until the End Phase), then you can make this card gain ATK equal to that monster's ATK.
If this Synchro Summoned card is sent to the GY: You can Special Summon this card, then you can apply this effect.
● Look at your opponent's Extra Deck and banish (face-up) 2 cards from it until the End Phase.
You can only use each effect of "Kewl Tune Crackle" once per turn.Detected API Calls
Auxiliary.AddMaterialCodeListAuxiliary.AddSynchroMixProcedureAuxiliary.FilterBoolFunctionAuxiliary.NOTAuxiliary.NecroValleyFilterAuxiliary.NextAuxiliary.StringidAuxiliary.TunerCard.EnableReviveLimitCard.GetAttackCard.GetFieldIDCard.GetFlagEffectLabelCard.IsAbleToRemoveCard.IsCanBeSpecialSummonedCard.IsCodeCard.IsFaceupCard.IsPreviousLocationCard.IsPreviousPositionCard.IsRelateToChainCard.IsSummonTypeCard.RegisterEffectCard.RegisterFlagEffectDuel.BreakEffectDuel.ConfirmCardsDuel.GetFieldGroupDuel.GetLocationCountDuel.GetMatchingGroupDuel.GetMatchingGroupCountDuel.GetOperatedGroupDuel.HintDuel.RegisterEffectDuel.RemoveDuel.SelectYesNoDuel.SendtoDeckDuel.SendtoExtraPDuel.SetOperationInfoDuel.ShuffleExtraDuel.SpecialSummonEffect.CreateEffectEffect.GetFieldID- ...and 22 more
Script
lua
--キラーチューン・クラックル
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddMaterialCodeList(c,43904702)
--synchro summon
aux.AddSynchroMixProcedure(c,aux.FilterBoolFunction(Card.IsCode,43904702),nil,nil,aux.Tuner(nil),1,99)
c:EnableReviveLimit()
--remove extra
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(s.atkcon)
e1:SetTarget(s.atktg)
e1:SetOperation(s.atkop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--double tuner
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(21142671)
c:RegisterEffect(e3)
end
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMatchingGroupCount(Card.IsAbleToRemove,tp,0,LOCATION_EXTRA,nil)>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_EXTRA)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
if #g>0 then
Duel.ConfirmCards(tp,g,true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:FilterSelect(tp,Card.IsAbleToRemove,1,1,nil)
local tc=sg:GetFirst()
if tc and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_TEMPORARY)~=0 then
local fid=c:GetFieldID()
local og=Duel.GetOperatedGroup()
local oc=og:GetFirst()
if oc then
oc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,fid,aux.Stringid(id,4))
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetLabel(fid)
e1:SetLabelObject(oc)
e1:SetCountLimit(1)
e1:SetOperation(s.retop)
Duel.RegisterEffect(e1,tp)
local atk=oc:GetAttack()
if c:IsRelateToChain() and c:IsFaceup() and atk>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(atk)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e2)
end
end
end
Duel.ShuffleExtra(1-tp)
end
end
function s.retexfilter(c)
return c:IsPreviousLocation(LOCATION_EXTRA) and c:IsPreviousPosition(POS_FACEUP)
end
function s.returnremoved(g)
local pg=g:Filter(s.retexfilter,nil)
local dg=g:Filter(aux.NOT(s.retexfilter),nil)
if #pg>0 then
Duel.SendtoExtraP(pg,nil,REASON_EFFECT)
end
if #dg>0 then
Duel.SendtoDeck(dg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end
function s.retop(e,tp,eg,ep,ev,re,r,rp)
local fid=e:GetLabel()
local tc=e:GetLabelObject()
if tc and tc:GetFlagEffectLabel(id)==fid then
s.returnremoved(Group.FromCards(tc))
end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToChain() and aux.NecroValleyFilter()(c) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_EXTRA,nil)
if #g>=2 and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.BreakEffect()
Duel.ConfirmCards(tp,Duel.GetFieldGroup(tp,0,LOCATION_EXTRA),true)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:FilterSelect(tp,Card.IsAbleToRemove,2,2,nil)
if #sg==2 then
local fid=c:GetFieldID()
if Duel.Remove(sg,POS_FACEUP,REASON_EFFECT+REASON_TEMPORARY)~=0 then
local og=Duel.GetOperatedGroup()
for oc in aux.Next(og) do
oc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,fid,aux.Stringid(id,4))
end
og:KeepAlive()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetLabel(fid)
e1:SetLabelObject(og)
e1:SetCountLimit(1)
e1:SetOperation(s.retop2)
Duel.RegisterEffect(e1,tp)
end
end
Duel.ShuffleExtra(1-tp)
end
end
end
function s.retfilter(c,fid)
return c:GetFlagEffectLabel(id)==fid
end
function s.retop2(e,tp,eg,ep,ev,re,r,rp)
local fid=e:GetLabel()
local g=e:GetLabelObject()
local tg=g:Filter(s.retfilter,nil,fid)
g:DeleteGroup()
s.returnremoved(tg)
end