GMX 55th Experiment Report
- Card ID:
38984832 - Format: Standard
- Script:
Scripts/c38984832.lua
Stats
| Field | Value |
|---|---|
| Type | 0x10002 |
| ATK | 0 |
| DEF | 0 |
| Level/Rank/Link | 0x0 |
| Race | 0x0 |
| Attribute | 0x0 |
| Category | 0x40200 |
Card Text
text
Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck using monsters from your hand or field.
If your opponent controls a monster, you can also use 1 "GMX" monster in your Deck as material.
During your Main Phase: You can banish this card from your GY; excavate the top cards of your Deck until you excavate a "GMX" card, add that "GMX" card to your hand, also shuffle the rest into the Deck.
You can only use 1 "GMX 55th Experiment Report" effect per turn, and only once that turn.Detected API Calls
Auxiliary.GCheckAdditionalAuxiliary.NextAuxiliary.StringidAuxiliary.TRUEAuxiliary.bfgcostCard.CheckFusionMaterialCard.CompleteProcedureCard.GetSequenceCard.IsAbleToGraveCard.IsAbleToHandCard.IsCanBeFusionMaterialCard.IsCanBeSpecialSummonedCard.IsImmuneToEffectCard.IsLocationCard.IsRaceCard.IsSetCardCard.IsTypeCard.RegisterEffectCard.SetMaterialDuel.BreakEffectDuel.ConfirmCardsDuel.ConfirmDecktopDuel.GetChainMaterialDuel.GetDecktopGroupDuel.GetFieldGroupCountDuel.GetFusionMaterialDuel.GetMatchingGroupDuel.HintDuel.IsExistingMatchingCardDuel.RaiseEventDuel.SelectFusionMaterialDuel.SelectYesNoDuel.SendtoGraveDuel.SendtoHandDuel.SetOperationInfoDuel.ShuffleDeckDuel.ShuffleHandDuel.SpecialSummonEffect.CloneEffect.CreateEffect- ...and 24 more
Script
lua
--第55次GMX試験報告
local s,id,o=GetID()
function s.initial_effect(c)
--fusion summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,id)
e1:SetTarget(s.fstg)
e1:SetOperation(s.fsop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id)
e2:SetCost(aux.bfgcost)
e2:SetTarget(s.digtg)
e2:SetOperation(s.digop)
c:RegisterEffect(e2)
end
function s.matdeckfilter(c)
return c:IsSetCard(0x1dd) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function s.matfilter1(c,e)
return not c:IsImmuneToEffect(e)
end
function s.oppmonster(tp)
return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil)
end
function s.fusionfilter(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_DINOSAUR) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.fcheck(tp,sg,fc)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK)<=1
end
function s.gcheck(sg)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK)<=1
end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.matfilter1,nil,e)
if s.oppmonster(tp) then
local mg2=Duel.GetMatchingGroup(s.matdeckfilter,tp,LOCATION_DECK,0,nil)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
end
local res=Duel.IsExistingMatchingCard(s.fusionfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.fusionfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.matfilter1,nil,e)
local exmat=false
if s.oppmonster(tp) then
local mg2=Duel.GetMatchingGroup(s.matdeckfilter,tp,LOCATION_DECK,0,nil)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
exmat=true
end
end
if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local sg1=Duel.GetMatchingGroup(s.fusionfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.fusionfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not (ce and Duel.SelectYesNo(tp,ce:GetDescription()))) then
if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce and mg3 then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
if fop then fop(ce,e,tp,tc,mat2) end
end
if tc then tc:CompleteProcedure() end
end
end
function s.thfilter(c)
return c:IsSetCard(0x1dd) and c:IsAbleToHand()
end
function s.deckgmx(c)
return c:IsSetCard(0x1dd)
end
function s.confirm_decktop_s(tp,count)
local max_decktop=5
if count>max_decktop then
local g=Duel.GetDecktopGroup(tp,count)
Duel.ConfirmCards(1-tp,g)
else
Duel.ConfirmDecktop(tp,count)
end
end
function s.digtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_DECK)
end
function s.digop(e,tp,eg,ep,ev,re,r,rp)
local dcount=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
if dcount==0 then return end
local mg=Duel.GetMatchingGroup(s.deckgmx,tp,LOCATION_DECK,0,nil)
if mg:GetCount()==0 then return end
local seq=-1
local qc=nil
for sc in aux.Next(mg) do
if sc:GetSequence()>seq then
seq=sc:GetSequence()
qc=sc
end
end
if not qc then return end
local nflip=dcount-seq
s.confirm_decktop_s(tp,nflip)
if e:GetHandler():IsSetCard(0x1dd) then
Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+1595137,e,0,tp,tp,0)
end
local g=Duel.GetDecktopGroup(tp,nflip)
if g:GetCount()==0 then return end
if qc:IsAbleToHand() then
Duel.SendtoHand(qc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,Group.FromCards(qc))
Duel.ShuffleHand(tp)
else
Duel.SendtoGrave(qc,REASON_RULE)
end
Duel.ShuffleDeck(tp)
end