Dimension Oper
- Card ID:
120309025 - Format: Rush Duel
- Script:
Rush/Scripts/c120309025.lua
Stats
| Field | Value |
|---|---|
| Type | 0x21 |
| ATK | 1000 |
| DEF | 500 |
| Level/Rank/Link | 0x4 |
| Race | 0x1000000 |
| Attribute | 0x10 |
| Category | 0x110500 |
Card Text
text
[REQUIREMENT]
Send 1 card from your hand to the Graveyard.
[EFFECT]
Draw 1 card. Then, if you have 3 or more different Types in your Graveyard, you can add 1 Level 8 LIGHT Attribute Cyberse Type monster from your Graveyard to your hand. This turn, you can only attack with Level 8 or higher Cyberse Type monsters.Detected API Calls
Auxiliary.NecroValleyFilterAuxiliary.StringidCard.GetRaceCard.IsAbleToGraveAsCostCard.IsAbleToHandCard.IsAttributeCard.IsLevelCard.IsLevelAboveCard.IsRaceCard.IsTypeCard.RegisterEffectDuel.GetFlagEffectDuel.GetMatchingGroupDuel.IsPlayerCanDrawDuel.RegisterFlagEffectEffect.CreateEffectEffect.SetCategoryEffect.SetCostEffect.SetDescriptionEffect.SetOperationEffect.SetPropertyEffect.SetRangeEffect.SetTargetEffect.SetTypeGroup.GetClassCountRushDuel.CanSelectAndDoActionRushDuel.CostSendHandToGraveRushDuel.CreateAttackLimitEffectRushDuel.CreateRaceCannotAttackEffectRushDuel.DrawRushDuel.SendToHandAndExistsRushDuel.TargetDraw
Script
lua
local cm,m=GetID()
cm.name="次元操作员"
function cm.initial_effect(c)
--Draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Draw
function cm.thfilter(c)
return c:IsLevel(8) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_CYBERSE) and c:IsAbleToHand()
end
cm.cost=RD.CostSendHandToGrave(Card.IsAbleToGraveAsCost,1,1)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
RD.TargetDraw(tp,1)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_MONSTER)
local ct=mg:GetClassCount(Card.GetRace)
if RD.Draw()~=0 and ct>=3 then
RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(sg)
RD.SendToHandAndExists(sg,e,tp,REASON_EFFECT)
end)
end
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateRaceCannotAttackEffect(e,aux.Stringid(m,2),RACE_ALL-RACE_CYBERSE,tp,1,0,RESET_PHASE+PHASE_END)
RD.CreateAttackLimitEffect(e,cm.atktg,tp,LOCATION_MZONE,0,RESET_PHASE+PHASE_END)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
function cm.atktg(e,c)
return not (c:IsLevelAbove(8) and c:IsRace(RACE_CYBERSE))
end