Star Protector Recapture
- Card ID:
120306063 - Format: Rush Duel
- Script:
Rush/Scripts/c120306063.lua
Stats
| Field | Value |
|---|---|
| Type | 0x4 |
| ATK | 0 |
| DEF | 0 |
| Level/Rank/Link | 0x0 |
| Race | 0x0 |
| Attribute | 0x0 |
| Category | 0x240002 |
Card Text
text
[REQUIREMENT]
When your opponent Normal Summons a monster, send 1 face-up WATER Attribute monster with 0 or 1500 DEF from your field to the Graveyard.
[EFFECT]
Destroy 1 card on your opponent's field. Then, if you destroyed a Fusion Monster by this effect, you can Special Summon 1 "The Imprisoned Dragon Princess" from your Graveyard face-up to your field. This turn, the monster Special Summoned by this effect cannot be destroyed by battle.Detected API Calls
Auxiliary.NecroValleyFilterAuxiliary.StringidCard.GetSummonPlayerCard.IsAbleToGraveAsCostCard.IsAttributeCard.IsCodeCard.IsFaceupCard.RegisterEffectDuel.DestroyDuel.GetMatchingGroupDuel.GetOperatedGroupDuel.IsExistingMatchingCardDuel.SetOperationInfoEffect.CreateEffectEffect.SetCategoryEffect.SetCodeEffect.SetConditionEffect.SetCostEffect.SetOperationEffect.SetTargetEffect.SetTypeGroup.IsExistsRushDuel.AddCodeListRushDuel.AttachBattleIndesRushDuel.CanSelectAndSpecialSummonRushDuel.CostSendMZoneToGraveRushDuel.IsCanBeSpecialSummonedRushDuel.IsDefenseRushDuel.IsOperatedGroupExistsRushDuel.IsPreviousTypeRushDuel.SelectAndDoAction
Script
lua
local cm,m=GetID()
local list={120306009}
cm.name="救惺夺还"
function cm.initial_effect(c)
RD.AddCodeList(c,list)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c,tp)
return c:GetSummonPlayer()==tp
end
function cm.costfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) and (RD.IsDefense(c,0) or RD.IsDefense(c,1500))
and c:IsAbleToGraveAsCost()
end
function cm.exfilter(c)
return RD.IsPreviousType(c,TYPE_FUSION)
end
function cm.spfilter(c,e,tp)
return c:IsCode(list[1]) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.confilter,1,nil,1-tp)
end
cm.cost=RD.CostSendMZoneToGrave(cm.costfilter,1,1,false)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_DESTROY,nil,tp,0,LOCATION_ONFIELD,1,1,nil,function(g)
if Duel.Destroy(g,REASON_EFFECT)~=0
and RD.IsOperatedGroupExists(cm.exfilter,1,nil)
and RD.CanSelectAndSpecialSummon(aux.Stringid(m,1),aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,POS_FACEUP)~=0 then
local tc=Duel.GetOperatedGroup():GetFirst()
RD.AttachBattleIndes(e,tc,1,aux.Stringid(m,2),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end
end)
end