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Necromaid Timer ​

  • Card ID: 120294014
  • Format: Rush Duel
  • Script: Rush/Scripts/c120294014.lua

Stats ​

FieldValue
Type0x21
ATK1100
DEF700
Level/Rank/Link0x4
Race0x10
Attribute0x10
Category0x350000

Card Text ​

text
[REQUIREMENT]	
During your Main Phase that you Normal or Special Summoned this card, send 2 face-up monsters whose original Levels are 4 or lower from your field to the Graveyard.	
[EFFECT]	
Special Summon 1 "Necromaid Carriage" or 1 LIGHT Attribute Zombie Type Ritual Monster from your Graveyard face-up to your field. This turn, you can only attack with Zombie Type monsters.

Detected API Calls ​

Script ​

lua
local cm,m=GetID()
local list={120294018}
cm.name="死灵女仆计时员"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Special Summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(RD.ConditionSummonOrSpecialSummonMainPhase)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Special Summon
function cm.costfilter(c)
	return c:IsFaceup() and c:GetOriginalLevel()<=4 and c:IsAbleToGraveAsCost()
end
function cm.spfilter(c,e,tp)
	return (c:IsCode(list[1]) or (c:IsType(TYPE_RITUAL) and c:IsAttribute(ATTRIBUTE_LIGHT)
		and c:IsRace(RACE_ZOMBIE))) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.costcheck(g,e,tp)
	return Duel.GetMZoneCount(tp,g)>0
end
cm.cost=RD.CostSendMZoneSubToGrave(cm.costfilter,cm.costcheck,2,2,false)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return (e:IsCostChecked() or Duel.GetMZoneCount(tp)>0)
		and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndSpecialSummon(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,POS_FACEUP)
	if Duel.GetFlagEffect(tp,m)~=0 then return end
	RD.CreateRaceCannotAttackEffect(e,aux.Stringid(m,1),RACE_ALL-RACE_ZOMBIE,tp,1,0,RESET_PHASE+PHASE_END)
	Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end