Necromaid Timer
- Card ID:
120294014 - Format: Rush Duel
- Script:
Rush/Scripts/c120294014.lua
Stats
| Field | Value |
|---|---|
| Type | 0x21 |
| ATK | 1100 |
| DEF | 700 |
| Level/Rank/Link | 0x4 |
| Race | 0x10 |
| Attribute | 0x10 |
| Category | 0x350000 |
Card Text
text
[REQUIREMENT]
During your Main Phase that you Normal or Special Summoned this card, send 2 face-up monsters whose original Levels are 4 or lower from your field to the Graveyard.
[EFFECT]
Special Summon 1 "Necromaid Carriage" or 1 LIGHT Attribute Zombie Type Ritual Monster from your Graveyard face-up to your field. This turn, you can only attack with Zombie Type monsters.Detected API Calls
Auxiliary.NecroValleyFilterAuxiliary.StringidCard.GetOriginalLevelCard.IsAbleToGraveAsCostCard.IsAttributeCard.IsCodeCard.IsFaceupCard.IsRaceCard.IsTypeCard.RegisterEffectDuel.GetFlagEffectDuel.GetMZoneCountDuel.IsExistingMatchingCardDuel.RegisterFlagEffectDuel.SetOperationInfoEffect.CreateEffectEffect.IsCostCheckedEffect.SetCategoryEffect.SetConditionEffect.SetCostEffect.SetDescriptionEffect.SetOperationEffect.SetRangeEffect.SetTargetEffect.SetTypeRushDuel.AddCodeListRushDuel.ConditionSummonOrSpecialSummonMainPhaseRushDuel.CostSendMZoneSubToGraveRushDuel.CreateRaceCannotAttackEffectRushDuel.IsCanBeSpecialSummonedRushDuel.SelectAndSpecialSummon
Script
lua
local cm,m=GetID()
local list={120294018}
cm.name="死灵女仆计时员"
function cm.initial_effect(c)
RD.AddCodeList(c,list)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(RD.ConditionSummonOrSpecialSummonMainPhase)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Special Summon
function cm.costfilter(c)
return c:IsFaceup() and c:GetOriginalLevel()<=4 and c:IsAbleToGraveAsCost()
end
function cm.spfilter(c,e,tp)
return (c:IsCode(list[1]) or (c:IsType(TYPE_RITUAL) and c:IsAttribute(ATTRIBUTE_LIGHT)
and c:IsRace(RACE_ZOMBIE))) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.costcheck(g,e,tp)
return Duel.GetMZoneCount(tp,g)>0
end
cm.cost=RD.CostSendMZoneSubToGrave(cm.costfilter,cm.costcheck,2,2,false)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return (e:IsCostChecked() or Duel.GetMZoneCount(tp)>0)
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndSpecialSummon(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,POS_FACEUP)
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateRaceCannotAttackEffect(e,aux.Stringid(m,1),RACE_ALL-RACE_ZOMBIE,tp,1,0,RESET_PHASE+PHASE_END)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end