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Dark Renewal ​

  • Card ID: 120285066
  • Format: Rush Duel
  • Script: Rush/Scripts/c120285066.lua

Stats ​

FieldValue
Type0x4
ATK0
DEF0
Level/Rank/Link0x0
Race0x0
Attribute0x0
Category0x40002

Card Text ​

text
[REQUIREMENT]	
When your opponent Normal or Special Summons a Level 8 or lower monster face-up, send 1 face-up Spellcaster Type monster from your field to the Graveyard.	
[EFFECT]	
Destroy 1 of those Normal or Special Summoned monsters. Then, you can Special Summon 1 Level 7 or lower DARK Attribute Spellcaster Type monster from your Graveyard face-up to your field.

Detected API Calls ​

Script ​

lua
local cm,m=GetID()
cm.name="黑魔族复活之棺"
function cm.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCondition(cm.condition)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.activate)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
end
--Activate
function cm.confilter(c,tp)
	return c:GetSummonPlayer()==tp and c:IsFaceup() and c:IsLevelBelow(8)
end
function cm.costfilter(c,e,tp)
	return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and c:IsAbleToGraveAsCost()
end
function cm.spfilter(c,e,tp)
	return c:IsLevelBelow(7) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_SPELLCASTER)
		and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(cm.confilter,1,nil,1-tp)
end
cm.cost=RD.CostSendMZoneToGrave(cm.costfilter,1,1,false)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetCard(eg)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=eg:Filter(Card.IsRelateToEffect,nil,e)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local sg=g:Select(tp,1,1,nil)
		Duel.HintSelection(sg)
		if Duel.Destroy(sg,REASON_EFFECT)~=0 then
			RD.CanSelectAndSpecialSummon(aux.Stringid(m,1),aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,POS_FACEUP,true)
		end
	end
end