Dark Renewal
- Card ID:
120285066 - Format: Rush Duel
- Script:
Rush/Scripts/c120285066.lua
Stats
| Field | Value |
|---|---|
| Type | 0x4 |
| ATK | 0 |
| DEF | 0 |
| Level/Rank/Link | 0x0 |
| Race | 0x0 |
| Attribute | 0x0 |
| Category | 0x40002 |
Card Text
text
[REQUIREMENT]
When your opponent Normal or Special Summons a Level 8 or lower monster face-up, send 1 face-up Spellcaster Type monster from your field to the Graveyard.
[EFFECT]
Destroy 1 of those Normal or Special Summoned monsters. Then, you can Special Summon 1 Level 7 or lower DARK Attribute Spellcaster Type monster from your Graveyard face-up to your field.Detected API Calls
Auxiliary.NecroValleyFilterAuxiliary.StringidCard.GetSummonPlayerCard.IsAbleToGraveAsCostCard.IsAttributeCard.IsFaceupCard.IsLevelBelowCard.IsRaceCard.IsRelateToEffectCard.RegisterEffectDuel.DestroyDuel.HintDuel.HintSelectionDuel.SetOperationInfoDuel.SetTargetCardEffect.CloneEffect.CreateEffectEffect.SetCategoryEffect.SetCodeEffect.SetConditionEffect.SetCostEffect.SetOperationEffect.SetPropertyEffect.SetTargetEffect.SetTypeGroup.CloneGroup.FilterGroup.GetCountGroup.IsExistsGroup.SelectRushDuel.CanSelectAndSpecialSummonRushDuel.CostSendMZoneToGraveRushDuel.IsCanBeSpecialSummoned
Script
lua
local cm,m=GetID()
cm.name="黑魔族复活之棺"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
end
--Activate
function cm.confilter(c,tp)
return c:GetSummonPlayer()==tp and c:IsFaceup() and c:IsLevelBelow(8)
end
function cm.costfilter(c,e,tp)
return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and c:IsAbleToGraveAsCost()
end
function cm.spfilter(c,e,tp)
return c:IsLevelBelow(7) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_SPELLCASTER)
and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.confilter,1,nil,1-tp)
end
cm.cost=RD.CostSendMZoneToGrave(cm.costfilter,1,1,false)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetCard(eg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=g:Select(tp,1,1,nil)
Duel.HintSelection(sg)
if Duel.Destroy(sg,REASON_EFFECT)~=0 then
RD.CanSelectAndSpecialSummon(aux.Stringid(m,1),aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,POS_FACEUP,true)
end
end
end