Ember the Ultra Assistant
- Card ID:
120283035 - Format: Rush Duel
- Script:
Rush/Scripts/c120283035.lua
Stats
| Field | Value |
|---|---|
| Type | 0x21 |
| ATK | 1600 |
| DEF | 1500 |
| Level/Rank/Link | 0x5 |
| Race | 0x80 |
| Attribute | 0x4 |
| Category | 0x200508 |
Card Text
text
[REQUIREMENT]
You have 10 or more cards in your Deck during the turn you Normal Summoned this card.
[EFFECT]
Draw 1 card. Then, if you have "Ember the Super Assistant" in your Graveyard, send the top 2 cards of your Deck to the Graveyard. Then, you can add to your hand 1 FIRE Attribute monster from among the cards sent. You cannot activate the effects of monsters whose original Level is 5 until the end of this turn.Detected API Calls
Auxiliary.NecroValleyFilterAuxiliary.StringidCard.GetOriginalLevelCard.IsAbleToHandCard.IsAttributeCard.IsCodeCard.IsLocationCard.RegisterEffectDuel.BreakEffectDuel.GetFieldGroupCountDuel.GetFlagEffectDuel.IsExistingMatchingCardDuel.IsPlayerCanDrawDuel.RegisterFlagEffectEffect.CreateEffectEffect.GetHandlerEffect.IsActiveTypeEffect.SetCategoryEffect.SetConditionEffect.SetDescriptionEffect.SetOperationEffect.SetPropertyEffect.SetRangeEffect.SetTargetEffect.SetTypeGroup.GetCountRushDuel.AddCodeListRushDuel.CreateCannotActivateEffectRushDuel.DrawRushDuel.IsSummonTurnRushDuel.SendDeckTopToGraveAndCanSelectRushDuel.SendToHandAndExistsRushDuel.TargetDraw
Script
lua
local cm,m=GetID()
local list={120226023}
cm.name="超绝助手·阿炽"
function cm.initial_effect(c)
RD.AddCodeList(c,list)
--Draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Draw
function cm.exfilter(c)
return c:IsCode(list[1])
end
function cm.thfilter(c)
return c:IsAttribute(ATTRIBUTE_FIRE) and c:IsLocation(LOCATION_GRAVE) and c:IsAbleToHand()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>9 and RD.IsSummonTurn(e:GetHandler())
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
RD.TargetDraw(tp,1)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if RD.Draw()~=0 and Duel.IsExistingMatchingCard(cm.exfilter,tp,LOCATION_GRAVE,0,1,nil) then
local sg,og=RD.SendDeckTopToGraveAndCanSelect(tp,2,aux.Stringid(m,1),HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),1,1)
if sg:GetCount()>0 then
Duel.BreakEffect()
RD.SendToHandAndExists(sg,e,tp,REASON_EFFECT)
end
end
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateCannotActivateEffect(e,aux.Stringid(m,2),cm.aclimit,tp,1,0,RESET_PHASE+PHASE_END)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
function cm.aclimit(e,re,tp)
local tc=re:GetHandler()
return re:IsActiveType(TYPE_MONSTER) and tc:GetOriginalLevel()==5
end