Volcalizing Salamandeus
- Card ID:
120272039 - Format: Rush Duel
- Script:
Rush/Scripts/c120272039.lua
Stats
| Field | Value |
|---|---|
| Type | 0x61 |
| ATK | 3500 |
| DEF | 2500 |
| Level/Rank/Link | 0xa |
| Race | 0x80 |
| Attribute | 0x4 |
| Category | 0x10a000 |
Card Text
text
"Chemicalized Salamander" + 1 Pyro, Aqua, or Thunder Type Maximum Monster
[REQUIREMENT]
Place 3 Maximum Monsters from your Graveyard on either the top or bottom of the Deck in any order.
[EFFECT]
All face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. Then, if you activated this effect during the turn you Fusion Summoned this card using a monster in Maximum Mode as material, it can make up to 3 attacks this turn.Detected API Calls
Auxiliary.StringidCard.GetMaterialCard.IsAbleToDeckOrExtraAsCostCard.IsFaceupCard.IsRaceCard.IsRelateToEffectCard.IsTypeCard.RegisterEffectDuel.GetMatchingGroupDuel.IsExistingMatchingCardEffect.CreateEffectEffect.GetHandlerEffect.GetLabelEffect.GetLabelObjectEffect.SetCategoryEffect.SetCodeEffect.SetCostEffect.SetDescriptionEffect.SetLabelObjectEffect.SetOperationEffect.SetRangeEffect.SetTargetEffect.SetTypeEffect.SetValueGroup.ForEachGroup.GetCountGroup.IsExistsRushDuel.AddCodeListRushDuel.AddFusionProcedureRushDuel.AttachAtkDefRushDuel.AttachExtraAttackRushDuel.CostSendGraveToDeckTopOrBottomRushDuel.IsMaximumModeRushDuel.IsSpecialSummonMainPhase
Script
lua
local cm,m=GetID()
local list={120222020}
cm.name="化学火山现行化火精神灵"
function cm.initial_effect(c)
RD.AddCodeList(c,list)
--Fusion Material
RD.AddFusionProcedure(c,list[1],cm.matfilter)
--Atk Down
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
--Material Check
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetLabelObject(e1)
e2:SetValue(cm.check)
c:RegisterEffect(e2)
end
--Fusion Material
cm.unspecified_funsion=true
function cm.matfilter(c)
return c:IsType(TYPE_MAXIMUM) and c:IsRace(RACE_PYRO+RACE_AQUA+RACE_THUNDER)
end
--Material Check
function cm.check(e,c)
local g=c:GetMaterial()
if g:IsExists(RD.IsMaximumMode,1,nil) then
e:GetLabelObject():SetLabel(1)
else
e:GetLabelObject():SetLabel(0)
end
end
--Atk Down
function cm.costfilter(c)
return c:IsType(TYPE_MAXIMUM) and c:IsAbleToDeckOrExtraAsCost()
end
cm.cost=RD.CostSendGraveToDeckTopOrBottom(cm.costfilter,3,3,aux.Stringid(m,1),aux.Stringid(m,2))
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
if g:GetCount()==0 then return end
g:ForEach(function(tc)
RD.AttachAtkDef(e,tc,-3000,0,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e)
and RD.IsSpecialSummonMainPhase(c) and e:GetLabel()==1 then
RD.AttachExtraAttack(e,c,2,aux.Stringid(m,3),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end
end