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Spice Cross Secret Recipe ​

  • Card ID: 120261060
  • Format: Rush Duel
  • Script: Rush/Scripts/c120261060.lua

Stats ​

FieldValue
Type0x4
ATK0
DEF0
Level/Rank/Link0x0
Race0x0
Attribute0x0
Category0x100c20

Card Text ​

text
[REQUIREMENT]	
When your opponent Normal or Special Summons a monster, shuffle 2 Cyberse Type monsters from your Graveyard into the Deck.	
[EFFECT]	
Change 1 face-up Level 9 or lower monster on your opponent's field to face-down Defense Position. Then, you can place 1 card from your opponent's Graveyard on either the top or bottom of the Deck.

Detected API Calls ​

Script ​

lua
local cm,m=GetID()
cm.name="香料忍布秘密食谱"
function cm.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_POSITION+CATEGORY_TODECK+CATEGORY_GRAVE_ACTION)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCondition(cm.condition)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.activate)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
end
--Activate
function cm.confilter(c,tp)
	return c:GetSummonPlayer()==tp
end
function cm.costfilter(c)
	return c:IsRace(RACE_CYBERSE) and c:IsAbleToDeckOrExtraAsCost()
end
function cm.filter(c,e,tp)
	return c:IsFaceup() and c:IsLevelBelow(9) and RD.IsCanChangePosition(c,e,tp,REASON_EFFECT) and c:IsCanTurnSet()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(cm.confilter,1,nil,1-tp)
end
cm.cost=RD.CostSendGraveToDeck(cm.costfilter,2,2)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,0,LOCATION_MZONE,1,nil,e,tp) end
	local g=Duel.GetMatchingGroup(cm.filter,tp,0,LOCATION_MZONE,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
	local filter=RD.Filter(cm.filter,e,tp)
	RD.SelectAndDoAction(HINTMSG_SET,filter,tp,0,LOCATION_MZONE,1,1,nil,function(g)
		if RD.ChangePosition(g,e,tp,REASON_EFFECT,POS_FACEDOWN_DEFENSE)~=0 then
			RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_TODECK,aux.NecroValleyFilter(Card.IsAbleToDeck),tp,0,LOCATION_GRAVE,1,1,nil,function(g)
				Duel.BreakEffect()
				RD.SendToDeckTopOrBottom(g,e,tp,REASON_EFFECT,aux.Stringid(m,2),aux.Stringid(m,3))
			end)
		end
	end)
end