Ecliceras Drakon
- Card ID:
120109033 - Format: Rush Duel
- Script:
Rush/Scripts/c120109033.lua
Stats
| Field | Value |
|---|---|
| Type | 0x21 |
| ATK | 1200 |
| DEF | 0 |
| Level/Rank/Link | 0x4 |
| Race | 0x2000 |
| Attribute | 0x20 |
| Category | 0x300400 |
Card Text
text
[REQUIREMENT]
The total Levels of the face-up monsters on your opponent's field are 10 or higher during your Main Phase that you Normal or Special Summoned this card.
[EFFECT]
Add 1 DARK Attribute Dragon or Fiend Type monster with 1200 DEF from your Graveyard to your hand. This turn, you cannot attack with Level 6 or lower Effect Monsters.Detected API Calls
Auxiliary.NecroValleyFilterAuxiliary.StringidCard.GetLevelCard.IsAbleToHandCard.IsAttributeCard.IsFaceupCard.IsLevelAboveCard.IsLevelBelowCard.IsRaceCard.IsTypeCard.RegisterEffectDuel.GetFlagEffectDuel.GetMatchingGroupDuel.IsExistingMatchingCardDuel.RegisterFlagEffectDuel.SetOperationInfoEffect.CreateEffectEffect.SetCategoryEffect.SetConditionEffect.SetDescriptionEffect.SetOperationEffect.SetRangeEffect.SetTargetEffect.SetTypeGroup.GetSumRushDuel.ConditionSummonOrSpecialSummonMainPhaseRushDuel.CreateAttackLimitEffectRushDuel.CreateHintEffectRushDuel.IsDefenseRushDuel.SelectAndDoActionRushDuel.SendToHandAndExists
Script
lua
local cm,m=GetID()
cm.name="日食角魔龙"
function cm.initial_effect(c)
--To Hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--To Hand
function cm.confilter(c)
return c:IsFaceup() and c:IsLevelAbove(1)
end
function cm.thfilter(c)
return c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_DRAGON+RACE_FIEND) and RD.IsDefense(c,1200) and c:IsAbleToHand()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(cm.confilter,tp,0,LOCATION_MZONE,nil)
return g:GetSum(Card.GetLevel)>=10 and RD.ConditionSummonOrSpecialSummonMainPhase(e)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD.SelectAndDoAction(HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(g)
RD.SendToHandAndExists(g,e,tp,REASON_EFFECT)
end)
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateHintEffect(e,aux.Stringid(m,1),tp,1,0,RESET_PHASE+PHASE_END)
RD.CreateAttackLimitEffect(e,cm.atktg,tp,LOCATION_MZONE,0,RESET_PHASE+PHASE_END)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
function cm.atktg(e,c)
return c:IsType(TYPE_EFFECT) and c:IsLevelBelow(6)
end