Enlightenment Dragon
- Card ID:
46186135 - Format: Standard
- Script:
Scripts/c46186135.lua
Stats
| Field | Value |
|---|---|
| Type | 0x61 |
| ATK | 3000 |
| DEF | 3000 |
| Level/Rank/Link | 0xa |
| Race | 0x2000 |
| Attribute | 0x10 |
| Category | 0x40484 |
Card Text
text
"Judgment Dragon" + "Punishment Dragon"
Must be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY.
Once per turn (Quick Effect): You can pay 2000 LP; banish all other cards on the field and in the GYs.
Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY.
If this card in its owner's possession is destroyed by an opponent's card: You can add 2 of your banished monsters to your hand (1 "Judgment Dragon" and 1 "Punishment Dragon"), then you can Special Summon both, ignoring their Summoning conditions.Detected API Calls
Auxiliary.AddMaterialCodeListAuxiliary.ExceptThisCardAuxiliary.FALSEAuxiliary.NextAuxiliary.StringidCard.EnableReviveLimitCard.GetCodeCard.GetControlerCard.IsAbleToHandCard.IsAbleToRemoveCard.IsAbleToRemoveAsCostCard.IsCanBeSpecialSummonedCard.IsCodeCard.IsFaceupCard.IsLocationCard.RegisterEffectCard.SetMaterialDuel.BreakEffectDuel.CheckLPCostDuel.DiscardDeckDuel.GetLocationCountDuel.GetLocationCountFromExDuel.GetMatchingGroupDuel.GetOperatedGroupDuel.GetTurnPlayerDuel.HintDuel.IsExistingMatchingCardDuel.IsPlayerAffectedByEffectDuel.PayLPCostDuel.RemoveDuel.SelectMatchingCardDuel.SelectYesNoDuel.SendtoHandDuel.SetOperationInfoDuel.SpecialSummonCompleteDuel.SpecialSummonStepEffect.CreateEffectEffect.GetHandlerEffect.GetLabelObjectEffect.SetCategory- ...and 22 more
Script
lua
--神光の龍
local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddMaterialCodeList(c,19959563,57774843)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--remove
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCost(s.recost)
e3:SetTarget(s.retg)
e3:SetOperation(s.reop)
c:RegisterEffect(e3)
--discard deck
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_DECKDES)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCountLimit(1)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(s.tgcon)
e4:SetTarget(s.tgtg)
e4:SetOperation(s.tgop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,2))
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_DESTROYED)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCondition(s.thcon)
e5:SetTarget(s.thtg)
e5:SetOperation(s.thop)
c:RegisterEffect(e5)
end
function s.fusfilter(c)
return c:IsCode(19959563,57774843) and c:IsAbleToRemoveAsCost()
end
function s.fselect(g,tp,sc)
return g:GetClassCount(Card.GetCode)==2 and Duel.GetLocationCountFromEx(tp,tp,g,sc)>0
and g:IsExists(Card.IsLocation,1,nil,LOCATION_MZONE) and g:IsExists(Card.IsLocation,1,nil,LOCATION_GRAVE)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local g=Duel.GetMatchingGroup(s.fusfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil)
return g:CheckSubGroup(s.fselect,2,2,tp,c)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local g=Duel.GetMatchingGroup(s.fusfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:SelectSubGroup(tp,s.fselect,true,2,2,tp,c)
if sg then
sg:KeepAlive()
e:SetLabelObject(sg)
return true
else return false end
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
local sg=e:GetLabelObject()
c:SetMaterial(sg)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
sg:DeleteGroup()
end
function s.recost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,2000) end
Duel.PayLPCost(tp,2000)
end
function s.retg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,1,c) end
local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,c)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,sg,sg:GetCount(),0,0)
end
function s.reop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,aux.ExceptThisCard(e))
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
return tp==Duel.GetTurnPlayer()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,4)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.DiscardDeck(tp,4,REASON_EFFECT)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and e:GetHandler():IsPreviousControler(tp)
end
function s.thfilter1(c,tp)
return c:IsFaceup() and c:IsCode(19959563) and c:IsAbleToHand()
and Duel.IsExistingMatchingCard(s.thfilter2,tp,LOCATION_REMOVED,0,1,c)
end
function s.thfilter2(c)
return c:IsFaceup() and c:IsCode(57774843) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter1,tp,LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,0,LOCATION_REMOVED)
end
function s.spfilter(c,e,tp)
return c:IsLocation(LOCATION_HAND) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g1=Duel.SelectMatchingCard(tp,s.thfilter1,tp,LOCATION_REMOVED,0,1,1,nil,tp)
if #g1==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g2=Duel.SelectMatchingCard(tp,s.thfilter2,tp,LOCATION_REMOVED,0,1,1,g1,tp)
g1:Merge(g2)
if Duel.SendtoHand(g1,nil,REASON_EFFECT)==2 then
local tg=Duel.GetOperatedGroup()
if tg:FilterCount(s.spfilter,nil,e,tp)==2
and Duel.GetLocationCount(tp,LOCATION_MZONE)>=2 and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.BreakEffect()
for tc in aux.Next(tg) do
Duel.SpecialSummonStep(tc,0,tp,tp,true,false,POS_FACEUP)
end
Duel.SpecialSummonComplete()
end
end
end