RushDuel.IsPlayerCanActivateTrapBattle
Alias: RD.IsPlayerCanActivateTrapBattle. Requires the matching Rush Duel Lua bootstrap.
Signature
lua
RushDuel.IsPlayerCanActivateTrapBattle(any player) -> anyDescription
Rush Duel helper declared in RDCondition.lua. Its argument names are extracted from the pinned source; parameter and return types have not yet been reviewed.
Upstream source comment
text
条件: 玩家是否能够在战斗阶段发动陷阱卡Parameters
playerany: Type and behavior are not yet reviewed; see the source.
Returns
any: Return contract has not been reviewed; inspect the source below.
Source
Rush/Utilities/RDCondition.lua:417
lua
function RushDuel.IsPlayerCanActivateTrapBattle(player)
return RushDuel.IsPlayerCanActivateTrap(player) and not Duel.IsPlayerAffectedByEffect(player, EFFECT_PLAYER_CANNOT_ACTIVATE_TRAP_BATTLE)
endUsed By
Generated from the local Rush/Scripts/ folder and rush_cards.cdb.
- Detected in 1 indexed script(s).
- Search this function in the Script Explorer with
RushDuel.IsPlayerCanActivateTrapBattle.
| Card | ID | Script | Detected Calls |
|---|---|---|---|
| Dark Matter Jelly | 120261022 | Rush/Scripts/c120261022.lua | 1 |
Script Examples
Dark Matter Jelly (120261022)
Source: Rush/Scripts/c120261022.lua
lua
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return RD.IsPlayerCanActivateTrapBattle(1-tp) and RD.IsCanChangePosition(c,e,tp,REASON_EFFECT) and c:IsCanTurnSet() end
Duel.SetOperationInfo(0,CATEGORY_POSITION,c,1,0,0)
end