RushDuel.CreateLimitAttackCountEffect
Alias: RD.CreateLimitAttackCountEffect. Requires the matching Rush Duel Lua bootstrap.
Signature
lua
RushDuel.CreateLimitAttackCountEffect(any e, any desc, any count, any player, any s_range, any o_range, any reset) -> anyDescription
Rush Duel helper declared in RDLimit.lua. Its argument names are extracted from the pinned source; parameter and return types have not yet been reviewed.
Upstream source comment
text
创建限制: 只能攻击宣言X次Parameters
eany: Type and behavior are not yet reviewed; see the source.descany: Type and behavior are not yet reviewed; see the source.countany: Type and behavior are not yet reviewed; see the source.playerany: Type and behavior are not yet reviewed; see the source.s_rangeany: Type and behavior are not yet reviewed; see the source.o_rangeany: Type and behavior are not yet reviewed; see the source.resetany: Type and behavior are not yet reviewed; see the source.
Returns
any: Return contract has not been reviewed; inspect the source below.
Source
Rush/Utilities/RDLimit.lua:269
lua
function RushDuel.CreateLimitAttackCountEffect(e, desc, count, player, s_range, o_range, reset)
local e1 = Effect.CreateEffect(e:GetHandler())
e1:SetDescription(desc)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_CLIENT_HINT)
e1:SetTargetRange(s_range, o_range)
e1:SetLabel(0, count)
e1:SetCondition(function(e)
local ct1, ct2 = e:GetLabel()
return ct1 >= ct2
end)
e1:SetReset(reset)
Duel.RegisterEffect(e1, player)
local e2 = Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetLabelObject(e1)
e2:SetOperation(function(e)
local te = e:GetLabelObject()
local ct1, ct2 = te:GetLabel()
te:SetLabel(ct1 + 1, ct2)
end)
e2:SetReset(reset)
Duel.RegisterEffect(e2, player)
return e1, e2
endUsed By
Generated from the local Rush/Scripts/ folder and rush_cards.cdb.
- Detected in 4 indexed script(s).
- Search this function in the Script Explorer with
RushDuel.CreateLimitAttackCountEffect.
| Card | ID | Script | Detected Calls |
|---|---|---|---|
| Qadi of the Monumenthes | 120300009 | Rush/Scripts/c120300009.lua | 1 |
| OuTerverSe Direct Driver | 120109056 | Rush/Scripts/c120109056.lua | 1 |
| Harpie Lady 3 & 1 | 120285044 | Rush/Scripts/c120285044.lua | 1 |
| SW - Asura Bat | 120305032 | Rush/Scripts/c120305032.lua | 1 |
Script Examples
Qadi of the Monumenthes (120300009)
Source: Rush/Scripts/c120300009.lua
lua
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local e1,e2=RD.CreateLimitAttackCountEffect(e,aux.Stringid(m,2),2,tp,0,1,RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
e2:SetCondition(cm.atkcon)
Duel.RegisterFlagEffect(1-tp,FLAG_MAX_ATTACK_TWICE_NEXT_TURN,RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,1)OuTerverSe Direct Driver (120109056)
Source: Rush/Scripts/c120109056.lua
lua
RD.AttachDirectAttack(e,tc,aux.Stringid(m,3),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end)
RD.CreateLimitAttackCountEffect(e,aux.Stringid(m,4),2,tp,1,0,RESET_PHASE+PHASE_END)
end)
endHarpie Lady 3 & 1 (120285044)
Source: Rush/Scripts/c120285044.lua
lua
end
if Duel.GetFlagEffect(1-tp,FLAG_MAX_ATTACK_TWICE_NEXT_TURN)~=0 then return end
local e1,e2=RD.CreateLimitAttackCountEffect(e,aux.Stringid(m,2),2,tp,0,1,RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
e2:SetCondition(cm.atkcon)
Duel.RegisterFlagEffect(1-tp,FLAG_MAX_ATTACK_TWICE_NEXT_TURN,RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,1)