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RushDuel.CreateCannotSetMonsterEffect ​

Alias: RD.CreateCannotSetMonsterEffect. Requires the matching Rush Duel Lua bootstrap.

Signature ​

lua
RushDuel.CreateCannotSetMonsterEffect(any e, any desc, any target, any player, any s_range, any o_range, any reset) -> any

Description ​

Rush Duel helper declared in RDLimit.lua. Its argument names are extracted from the pinned source; parameter and return types have not yet been reviewed.

Upstream source comment ​

text
创建限制: 不能盖放怪兽

Parameters ​

  • e any: Type and behavior are not yet reviewed; see the source.
  • desc any: Type and behavior are not yet reviewed; see the source.
  • target any: Type and behavior are not yet reviewed; see the source.
  • player any: Type and behavior are not yet reviewed; see the source.
  • s_range any: Type and behavior are not yet reviewed; see the source.
  • o_range any: Type and behavior are not yet reviewed; see the source.
  • reset any: Type and behavior are not yet reviewed; see the source.

Returns ​

  • any: Return contract has not been reviewed; inspect the source below.

Source ​

Rush/Utilities/RDLimit.lua:124

lua
function RushDuel.CreateCannotSetMonsterEffect(e, desc, target, player, s_range, o_range, reset)
    local e1 = Effect.CreateEffect(e:GetHandler())
    e1:SetDescription(desc)
    e1:SetType(EFFECT_TYPE_FIELD)
    e1:SetCode(EFFECT_CANNOT_MSET)
    e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_CLIENT_HINT)
    e1:SetTargetRange(s_range, o_range)
    if target ~= nil then
        e1:SetTarget(target)
    end
    e1:SetReset(reset)
    Duel.RegisterEffect(e1, player)
    local e2 = Effect.CreateEffect(e:GetHandler())
    e2:SetType(EFFECT_TYPE_FIELD)
    e2:SetCode(EFFECT_LIMIT_SPECIAL_SUMMON_POSITION)
    e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
    e2:SetTargetRange(s_range, o_range)
    e2:SetTarget(function(e, c, sump, sumtype, sumpos, targetp)
        return sumpos & POS_FACEDOWN > 0 and (not target or target(e, c))
    end)
    e2:SetReset(reset)
    Duel.RegisterEffect(e2, player)
    return e1, e2
end

Used By ​

Generated from the local Rush/Scripts/ folder and rush_cards.cdb.

  • Detected in 3 indexed script(s).
  • Search this function in the Script Explorer with RushDuel.CreateCannotSetMonsterEffect.
CardIDScriptDetected Calls
Devil Foolish120244026Rush/Scripts/c120244026.lua1
Super Electromagnetic Maximum120239024Rush/Scripts/c120239024.lua1
Tiger Roll the Sushi Fairy120151041Rush/Scripts/c120151041.lua1

Script Examples ​

Devil Foolish (120244026) ​

Source: Rush/Scripts/c120244026.lua

lua
	if Duel.GetFlagEffect(tp,m)~=0 then return end
	RD.CreateCannotSummonEffect(e,aux.Stringid(m,1),cm.sumlimit,tp,1,0,RESET_PHASE+PHASE_END)
	RD.CreateCannotSetMonsterEffect(e,aux.Stringid(m,2),cm.setlimit,tp,1,0,RESET_PHASE+PHASE_END)
	Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end

Super Electromagnetic Maximum (120239024) ​

Source: Rush/Scripts/c120239024.lua

lua
		if RD.SendToHandAndExists(g,e,tp,REASON_EFFECT) and Duel.GetFlagEffect(tp,m)==0 then
			RD.CreateCannotSummonEffect(e,aux.Stringid(m,1),cm.sumlimit,tp,1,0,RESET_PHASE+PHASE_END)
			RD.CreateCannotSetMonsterEffect(e,aux.Stringid(m,2),cm.sumlimit,tp,1,0,RESET_PHASE+PHASE_END)
			Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
		end

Tiger Roll the Sushi Fairy (120151041) ​

Source: Rush/Scripts/c120151041.lua

lua
		if RD.SendToHandAndExists(g,e,tp,REASON_EFFECT) and Duel.GetFlagEffect(tp,m)==0 then
			RD.CreateCannotSummonEffect(e,aux.Stringid(m,1),cm.sumlimit,tp,1,0,RESET_PHASE+PHASE_END)
			RD.CreateCannotSetMonsterEffect(e,aux.Stringid(m,2),cm.sumlimit,tp,1,0,RESET_PHASE+PHASE_END)
			RD.CreateCannotSpecialSummonEffect(e,aux.Stringid(m,3),cm.sumlimit,tp,1,0,RESET_PHASE+PHASE_END)
			Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)