RushDuel.CreateCannotAttackEffect
Alias: RD.CreateCannotAttackEffect. Requires the matching Rush Duel Lua bootstrap.
Signature
lua
RushDuel.CreateCannotAttackEffect(any e, any desc, any player, any s_range, any o_range, any reset) -> anyDescription
Rush Duel helper declared in RDLimit.lua. Its argument names are extracted from the pinned source; parameter and return types have not yet been reviewed.
Upstream source comment
text
创建限制: 不能攻击Parameters
eany: Type and behavior are not yet reviewed; see the source.descany: Type and behavior are not yet reviewed; see the source.playerany: Type and behavior are not yet reviewed; see the source.s_rangeany: Type and behavior are not yet reviewed; see the source.o_rangeany: Type and behavior are not yet reviewed; see the source.resetany: Type and behavior are not yet reviewed; see the source.
Returns
any: Return contract has not been reviewed; inspect the source below.
Source
Rush/Utilities/RDLimit.lua:19
lua
function RushDuel.CreateCannotAttackEffect(e, desc, player, s_range, o_range, reset)
local s_target, o_traget = 0, 0
if s_range == 1 then
s_target = LOCATION_MZONE
end
if o_range == 1 then
o_traget = LOCATION_MZONE
end
local e1 = Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(s_target, o_traget)
e1:SetReset(reset)
Duel.RegisterEffect(e1, player)
local e2 = Effect.CreateEffect(e:GetHandler())
e2:SetDescription(desc)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_PLAYER_CANNOT_ATTACK)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_CLIENT_HINT)
e2:SetTargetRange(s_range, o_range)
e2:SetReset(reset)
Duel.RegisterEffect(e2, player)
return e1, e2
endUsed By
Generated from the local Rush/Scripts/ folder and rush_cards.cdb.
- Detected in 3 indexed script(s).
- Search this function in the Script Explorer with
RushDuel.CreateCannotAttackEffect.
| Card | ID | Script | Detected Calls |
|---|---|---|---|
| Makiu, the Magical Mist | 120205058 | Rush/Scripts/c120205058.lua | 1 |
| Thunderbeetle Gift | 120150033 | Rush/Scripts/c120150033.lua | 1 |
| Nightmare Knock | 120217079 | Rush/Scripts/c120217079.lua | 1 |
Script Examples
Makiu, the Magical Mist (120205058)
Source: Rush/Scripts/c120205058.lua
lua
end)
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateCannotAttackEffect(e,aux.Stringid(m,2),tp,1,0,RESET_PHASE+PHASE_END)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
endThunderbeetle Gift (120150033)
Source: Rush/Scripts/c120150033.lua
lua
RD.Damage(nil,Duel.GetMatchingGroupCount(cm.filter,tp,LOCATION_MZONE,0,nil)*500)
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateCannotAttackEffect(e,aux.Stringid(m,1),tp,1,0,RESET_PHASE+PHASE_END)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
endNightmare Knock (120217079)
Source: Rush/Scripts/c120217079.lua
lua
end)
if Duel.GetFlagEffect(tp,m)~=0 then return end
RD.CreateCannotAttackEffect(e,aux.Stringid(m,2),tp,1,0,RESET_PHASE+PHASE_END)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end