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RushDuel.AttachDisableContinuous ​

Alias: RD.AttachDisableContinuous. Requires the matching Rush Duel Lua bootstrap.

Signature ​

lua
RushDuel.AttachDisableContinuous(any e, any card, any desc, any reset, any forced) -> any

Description ​

Rush Duel helper declared in RDAttach.lua. Its argument names are extracted from the pinned source; parameter and return types have not yet been reviewed.

Upstream source comment ​

text
赋予: 永续效果无效化

Parameters ​

  • e any: Type and behavior are not yet reviewed; see the source.
  • card any: Type and behavior are not yet reviewed; see the source.
  • desc any: Type and behavior are not yet reviewed; see the source.
  • reset any: Type and behavior are not yet reviewed; see the source.
  • forced any: Type and behavior are not yet reviewed; see the source.

Returns ​

  • any: Return contract has not been reviewed; inspect the source below.

Source ​

Rush/Utilities/RDAttach.lua:198

lua
function RushDuel.AttachDisableContinuous(e, card, desc, reset, forced)
    return RushDuel.CreateSingleEffect(e, desc, card, EFFECT_DISABLE, nil, reset, forced)
end

Used By ​

Generated from the local Rush/Scripts/ folder and rush_cards.cdb.

  • Detected in 1 indexed script(s).
  • Search this function in the Script Explorer with RushDuel.AttachDisableContinuous.
CardIDScriptDetected Calls
Darkness Galactica Oblivion120253036Rush/Scripts/c120253036.lua1

Script Examples ​

Darkness Galactica Oblivion (120253036) ​

Source: Rush/Scripts/c120253036.lua

lua
		RD.AttachAtkDef(e,tc,-atk,0,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		if RD.IsCanAttachDisableContinuous(tc) and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
			RD.AttachDisableContinuous(e,tc,aux.Stringid(m,3),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		end
	end)