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RushDuel.AttachAttackAnnounce ​

Alias: RD.AttachAttackAnnounce. Requires the matching Rush Duel Lua bootstrap.

Signature ​

lua
RushDuel.AttachAttackAnnounce(any e, any card, any operation, any desc, any reset, any forced) -> any

Description ​

Rush Duel helper declared in RDAttach.lua. Its argument names are extracted from the pinned source; parameter and return types have not yet been reviewed.

Upstream source comment ​

text
赋予: 攻击宣言时特效

Parameters ​

  • e any: Type and behavior are not yet reviewed; see the source.
  • card any: Type and behavior are not yet reviewed; see the source.
  • operation any: Type and behavior are not yet reviewed; see the source.
  • desc any: Type and behavior are not yet reviewed; see the source.
  • reset any: Type and behavior are not yet reviewed; see the source.
  • forced any: Type and behavior are not yet reviewed; see the source.

Returns ​

  • any: Return contract has not been reviewed; inspect the source below.

Source ​

Rush/Utilities/RDAttach.lua:110

lua
function RushDuel.AttachAttackAnnounce(e, card, operation, desc, reset, forced)
    local e1 = Effect.CreateEffect(e:GetHandler())
    e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
    e1:SetCode(EVENT_ATTACK_ANNOUNCE)
    e1:SetOperation(operation)
    if desc ~= nil then
        e1:SetDescription(desc)
        e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
    end
    e1:SetReset(reset)
    card:RegisterEffect(e1, forced)
    return e1
end

Used By ​

Generated from the local Rush/Scripts/ folder and rush_cards.cdb.

No indexed local card script currently calls this function.

This can mean the function is unused in the current script set, is only called through an alias, or is available for future/manual scripts.