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Debug.SetAIName ​

Signature ​

lua
Debug.SetAIName(string name) -> void

Description ​

Writes the local AI name message, truncated to the core AI-name buffer size.

Parameters ​

  • name string

Source ​

  • D:\Programs\GitHub\ygopro-core\libdebug.cpp:211

Used By ​

Generated from the local Scripts/ folder and cards.cdb.

No indexed local card script currently calls this function.

This can mean the function is unused in the current script set, is only called through an alias, or is available for future/manual scripts.