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Card.GetMutualLinkedZone ​

Signature ​

lua
Card.GetMutualLinkedZone(Card c, [int player]) -> int

Description ​

Returns the zone mask of c's mutually linked zones, swapped to player viewpoint when a player argument opposite c's controller is supplied.

Parameters ​

  • c Card
  • player int optional - default: c:GetControler()

Returns ​

  • int

Source ​

  • D:\Programs\GitHub\ygopro-core\libcard.cpp:3475

Guided Examples ​

Learn how to use this function in context:

Used By ​

Generated from the local Scripts/ folder and cards.cdb.

No indexed local card script currently calls this function.

This can mean the function is unused in the current script set, is only called through an alias, or is available for future/manual scripts.