Auxiliary.EnableReviveLimitPendulumSummonable
Signature
lua
Auxiliary.EnableReviveLimitPendulumSummonable(Card c, [int loc]) -> voidDescription
Enables revive-limit handling for c while also allowing it to be Pendulum Summoned from loc. The helper calls Card.EnableReviveLimit, stores loc on c's metatable as psummonable_location, and completes c's procedure when it is successfully Pendulum Summoned.
Parameters
cCard- Special Summon Monster that should be allowed to complete its procedure by Pendulum Summon.locintoptional - Location mask from which the card is allowed to be Pendulum Summoned. Defaults to 0xff.
Source
Utilities/procedure.lua:2097
Guided Examples
Learn how to use this function in context:
Used By
Generated from the local Scripts/ folder and cards.cdb.
- Detected in 2 indexed script(s).
- Search this function in the Script Explorer with
Auxiliary.EnableReviveLimitPendulumSummonable.
| Card | ID | Script | Detected Calls |
|---|---|---|---|
| Odd-Eyes Revolution Dragon | 16306932 | Scripts/c16306932.lua | 1 |
| Odd-Eyes Pendulumgraph Dragon | 66425726 | Scripts/c66425726.lua | 1 |
Script Examples
Odd-Eyes Revolution Dragon (16306932)
Source: Scripts/c16306932.lua
lua
aux.EnablePendulumAttribute(c)
--revive limit
aux.EnableReviveLimitPendulumSummonable(c,LOCATION_HAND)
--splimit
local e1=Effect.CreateEffect(c)Odd-Eyes Pendulumgraph Dragon (66425726)
Source: Scripts/c66425726.lua
lua
aux.EnablePendulumAttribute(c)
--revive limit
aux.EnableReviveLimitPendulumSummonable(c,LOCATION_HAND)
--spsummon condition
local e0=Effect.CreateEffect(c)